Freehold Games
Freehold Games is an independent studio dedicated to building imaginative games. It was founded by Brian Bucklew and Jason Grinblat, who grew up playing games together. In 2012, we began to collaborate with artist Jaana Heiska. Our mission is to build games with offbeat settings, interesting tactical situations, and a whole lot of emergence in the tradition of the roguelike genre.
History
Caves of Qud
Caves of Qud is a project of epic proportions that began in 2007 and launched on Steam Early Access in 2015. We wanted to weave a rich, exotic, and well-researched culture around deeply simulated physical and political systems. The result is an open-world roguelike where the gameplay is unpredictable, the plants are sentient, and the development is ongoing.
Mad Ball
Mad Ball was developed in 30 days for the 2012 Something Awful GameDev Challenge. Brian Bucklew produced and programmed, Jason Grinblat designed and wrote, Jaana Heiska made art, and Melanie Ehrlich and Lucas Nguyen voice acted. It won both the Judges’ Choice and Players’ Choice awards.
Sproggiwood
After collaborating on Mad Ball, Brian Bucklew, Jason Grinblat, and Jaana Heiska teamed up again in 2012 to work on a story-driven roguelike adventure set in a world inspired by Finnish mythology. Sproggiwood was released for PC, Mac, and Linux in October 2014 and iOS and Android in May 2015.
The Team
Brian Bucklew
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age.
Twitter@unormal
Jason Grinblat
An astroarchaeological hologram, projected to Earth from a hidden monastery on a rainy ringworld. Likes spätzle.
Twitter@ptychomancer
CONTACT
Email
contact@freeholdgames.com
Twitter
twitter@freeholdgames
Facebook
facebook/freeholdgames