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Spiders - All News

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Friday - July 03, 2020
Friday - February 27, 2015
Friday - February 20, 2015
Wednesday - January 14, 2015
Box Art

Friday - July 03, 2020

Spiders - New Game Annoucement on July 7

Friday - February 27, 2015

RPGWatch - Spiders Interview #3

by Couchpotato, 05:43

Here is the third part of our new interview with Jehanne Rousseau, CEO and co-founder of Spiders. This time we talk about her studios released games.

Couchpotato: Now that you have released Bound By Flame, Faery: Legends Of Avalon, Mars War Logs, and Of Orcs and Men, what lessons have you learned from developing all of those games to make future games even better?

Jehanne Rousseau: Creating is never easy. You have to face the comments and criticism of your public. Face it and learn from it (at least I hope so). Of course we can't do everything our players want: sometimes because we don't know how to do it, sometime because it's not possible with current technology, but most of the time because we have a very limited budget. Despite all that, we're really trying to do our best with the budget we have. We're spending a lot of time reading our player's comments and we're really trying to improve each game based on what we read. Some comments really make us sad of course, or furious - we're human beings and some words can hurt. But some of these comments make us think and those are the best.

I can't detail all the things we've learnt - all the player expectations here - but we're listening.

Friday - February 20, 2015

RPGWatch - Jehanne Rousseau Interview

by Couchpotato, 05:22

Here is the second part of our new interview with Jehanne Rousseau, CEO and co-founder of Spiders. This time we talk about her writing style, and daily life.

Couchpotato: Can you give all of our members a brief introduction about about yourself, and what your daily job at Spiders is like?

Jehanne Rousseau: Sure, I'm Jehanne Rousseau, CEO and co-founder of Spiders. I began working in the industry in 1998 as 2D artist working on Gameboy games, then I worked for different companies as a game designer. Finally, I became a project manager for Monte Cristo where I met the team that became Spiders and worked on my first released RPG.

Today, as a CEO, my job is mainly to manage the development team and the studio itself, I usually play the creative director on our projects (alas I have to spend some time to do administrative tasks too) and I also often write parts of the scenario and dialogs for our games. I love to see a simple idea becoming a game, and being there with all the team, from the very beginning to the end. Even now, after more than 15 years in the industry it's still magic.

Wednesday - January 14, 2015

Spiders - Questions Wanted for Interview

by Couchpotato, 17:55

All right everyone here is your chance to send in your questions for my next interview with Jehanne Rousseau of Spiders. Now I will only leave this thread open till Friday.

In-case you need a refresher they have developed the following games.

  1. Bound By Flame
  2. Faery: Legends Of Avalon
  3. Mars War Logs
  4. Of Orcs and Men

So the the clock is now ticking and time is running out.Wink

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