I talked to a couple of indie developers at Gamescom. One of them was Seith, who is working on Ghost of a Tale, which features a minstrel mouse, which is a lead character you do not see often in a role playing game. Given that I was looking forward to learn what he has accomplished since the Indiegogo campaign and interview him, resulting in this article.
More information.The game has no combat mode in which you can fight with your opponents. It is a non-violent game and you will need to find other ways than fighting to defeat your opponents. Next to sneaking, running or hiding, you could for example also drop things on them. Not only do you need to use your skills to pass the rats, but you will need it as well to solve other problems. You are after all only a small mouse and many things aren't that easy for you. Like a key that is out of your reach, but can be obtained by dragging a stool from another room to climb on, thus shortening the distance to the key
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