Shroud of the Avatar - GDC Vault Video

Couchpotato

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Gamasutra is hosting another movie from the GDC vault this time with Shroud of the Avatar developer Starr Long who talks about crowdfunding being a tricky business.

It's often now hailed as a way to free developers from the shackles of publishers, a way to make very specific products for very specific audiences; but what seems to be missing is ongoing dialogue about building this into a self-sustaining ecosystem of development where the crowd is sharing, not just funding and sourcing.

Crowdsharing is a combination of crowdfunding and crowdsourcing in a sustainable loop. Using his recent experience on Shroud of the Avatar, Long -- a 20-year veteran of game development -- spoke about the various ways you can make this loop work for your next project at GDC Next 2014.

It's a good talk and we've gone ahead and embedded the video of "Crowdsharing: Crowdfunding and Crowdsourcing" above, but you can also watch it here for free on the GDC Vault.
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lets call it what it is, outsourcing for free assets. there, that doesnt sound so fancy does it?
 
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lets call it what it is, outsourcing for free assets. there, that doesnt sound so fancy does it?

So...feel the same way about wasteland 2? They don't get them for free though.
 
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