Satellite Reign - Version 0.4 Released

Couchpotato

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It has been a month since an update for Satellite Reign was released, but developer 5 Lives has just updated the beta to version 0.4 this week. Here are the patch details.

New District Released! Update to Version 0.4

After a long wait, we’ve finally got a new update for you, and it’s a doozy! We’ve got an entirely new district, which doubles the previous size of the game world.


Industrial District

Introducing the Industrial District! This is primarily the turf of the Uzy Korporatsiya, or Uzy Korp, a Russian-based organisation. They control the city’s imports, exports, and are big on armour manufacturing, so you’ll want to keep your plasma weapons handy.

New Factions

New corporations now patrol the streets and compounds of the city. The previously mentioned Uzy Korp are located throughout the Industrial District, as well as in the compounds operated by their subsidiaries in Downtown, such as Ronin Industries.

The Eternals make their first appearance as well. A corporation born from a religious movement, they own and operate the City Surveillance Authority, and can be found patrolling their respective compounds.

New User Interface

While it’s still very much a work in progress, you’re going to see some big improvements in the UI, both visually and functionally. The in-game HUD is being revamped, and the menus have been overhauled as well. There’s still more to go, but it’s already looking great!

Streaming System

With the introduction of a new district, and wanting to have a full city without any loading screens, we’ve now got a system to stream the world into memory dynamically. Again, it’s still a work in progress, but it has come with some nice benefits, including reduced GPU memory usage.

New Civilian System

You’ll likely notice more people wandering around the city now. This is thanks to a completely new approach to populating the city. Previously, there were lots of people in memory, but they were often outside of the actual gameplay area. Now, there are people to be found all over!

New Tactical Opportunities

You’ll now have new tools at your disposal to break your way into the various compounds throughout the city. The Hardwire ability allows for more of a brute-force approach to getting through security.

Ventilation systems can also now be exploited by your agents as a new way to sneak around. But, make sure you’ve evacuated any noxious fumes they might be funnelling.

Updates to OpenGL mode

Various bugs in OpenGL mode have been fixed, which should hopefully make things easier on our Mac and Linux users. As always, let us know if you come across anything that looks a bit funny.
More information.
 
Joined
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That's excellent to hear. The UI was a little....crude. ^.^
 
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Is the game going to be finished this year ?
 
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