Welcome back everyone for another interview on RPGWatch. This time we talk with Ladislav Štojdl of Team 21, about his new kickstarter game Dungeons of Aledorn.
More information.Couchpotato: What makes your game stand out from all the other RPG games nowadays?
Ladislav: I think predominantly, it’s the focus on Hard-Core players. Great opportunities equipping, great complexity of character development and possible action in the game makes the game very difficult for the inexperienced players. A system that an AAA game title cannot afford, its risk is too great. We also have several elements that are to our game unique, e.g. the transition between exploring mode into the combat environments use accurately model an environment where a conflict has occurred, rather than pre-defined battlegrounds, such as what’s used in the game King's Bounty, and Heroes of Might and Magic.
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