A new update for Ghost of a Tale surfaced in which Seith informs us that he has added a day and night cycle to the game, which was originally not planned.
More information.
Hello everyone. Just a quick update to let you guys know that I’ve recently integrated a Day/Night cycle into the game (thank you LuckyMouse!). Initially I had thought it would be too difficult and time-consuming to implement but as I started working on the look of the landscape and the sky itself I felt it would be a worthy addition (and Paul agreed).
As I showed the result to Cyrille he pointed out that this was a very elegant solution to bringing variety to the visuals. There are still things to iron out and bugs to fix of course but here are some time-lapse screenshots from early morning to night.
More information.
- Joined
- Aug 30, 2006
- Messages
- 11,223