Mount & Blade II - Developers Blog #10

Couchpotato

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TaleWorlds Entertainment posted the tenth developer update for their upcoming sequel Mount & Blade II Bannerlord. The update focuses on materialistic approaches.

barter.jpg


Hello all Mount & Blade players, curious individuals and accidental Mount & Blade blog readers! We hope you are having a wonderful 2015, so far and that you enjoyed our previous blog by Finn Seliger, covering the music of Bannerlord.

This time, the blog comes right from us and we're going to be touching on an interesting new feature for the single player, something we know a lot of you want to hear about.

One of the areas of our development focus is improving player interaction with NPCs and other factions and making this part of the game feel deeper and more meaningful. In order to facilitate this, early in the development we decided to use a dedicated bartering screen. We have been working on this new feature for some time now and it has matured to a point where it adds a lot to gameplay and has many interesting details we can talk about.

As shown in the screenshot, the bartering screen is fairly self explanatory. The right hand side presents a list of things the player can offer towards the deal, and the left hand side shows what the player can demand from the other party. This is a simple system that makes deals easy to create and view, with potential offerings grouped together for ease of use.
More information.
 
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With the slow flow of blogs I get the feeling this game wont be out in 2015 nor early 2016. This makes me sad!
 
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