Neat improved sieges,many people wanted that.
The video does not allow to tell that. The video shows the introduction of machines that are not enough to tell of improved sieges.
Historically, with that level of technology, sieges were not resolved in a matter of days. People had to seat around for a long period of time (hence the name siege)
Original designs in the M&B series show that the devs wanted to get sieges.
They wanted strongholds to fall after a long time.
The sequence in war they wanted to introduce:
- Declaration of war
- Vassals are sent their order to muster troops, in the meantime, skirmish operations to decrease ressuply capacity are led both sides
- Once the army is mustered, grand battle
- The victor is given time to lay siege, the vanquished to muster a relief army
The whole process of capturing a stronghold was supposed to take much time.
From my time spent on both paradox forum and taleworld forum, the claim that players wanted improved siege phase is abusive.
Players consider M&B as a mere conquest game with the ultimate goal of conquering the whole map. If something, they rejected the idea of improved siege. They constantly bashed any measure that could make a stronghold impregnable.
Nothing in the vid show improved sieges. The thing showed in the video is that players might use machines to perform what they did in the previous M&B: taking over strongholds without spending time besieging.