Seith has provided an update for Ghost of a Tale, about the clothes that make the mouse.
More information.
Since the inventory is now functional I recently I did a final pass on the dynamic props system. And I’m quite happy with its versatility. Basically Tilo can find a lot of wearable items that give him various resistances and boosts. Those items can be equipped on his ears, head, face, chest, waist, etc…
For example here you can see him dressed as a famous pirate (I won’t spoil it too much since it’s related to a specific quest).
He also mentions that he is planning to go to Early Access at the end of November.And when wearing a complete costume set Tilo receives a further skill bonus. These costume items can be found all over the place (well actually some of them are quite hard to get) and are often related to the game’s folklore figures or even past Dwindling Heights prisoners.
The interesting thing is the NPCs will react differently depending on how Tilo is dressed (reflected in the dialogs). The possibilities of mix-and-match are also super nice; you can really create different (and rather unique) looks for Tilo.
More information.
- Joined
- Aug 30, 2006
- Messages
- 11,223