In this development update for Dungeons of Alerdorn, we are told that the delivery of the alpha version at the end of the year is still on track, a new forum will be opened to discuss the game, like dialogs, design work and NPCs.
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The second team of graphic designers is occupied with character visualisations depending on their actual active equipment. Our goal is a creation of a user friendly environment where you might switch your gear and be immediately able to see the corresponding graphical change. You are now maybe thinking that´s not such a big deal at all, but fitting one model on a several constitutionally distinct being is a story for itself. Still, the graphic leader stays optimistic about this, supported by the latest outcomes of his team.
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