Balrum - Version 0.90_252 Released

Myrthos

Cave Canem
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August 30, 2006
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Version 0.90_252 for Balrum is available now and brings bug fixes and new features.

We added a few features suggested by the community.
Here are a few of them:

  • Line of Sight Indicator in combat (optional)
  • Small moveable Rested/Thirst/Hunger indicator (optional)
  • Transparent MiniMap (optional)
  • The survival skill received attention. Now you are able to tend to your wounds at your tent. A higher survival skill level will allow you to restore more health. The “Tend Wounds” function requires a splint
  • We added the final teleportation system to the beta. When you examine a teleportation obelisk you will be able to replicate that obelisk at your safe place. This will make your safe place a teleportation node. Also the cooldown of the safe place trinket has been greatly reduced. (If you already discovered the 4 teleport nodes in Darkwood simply touch them again and you will learn how to build it at your safe place.)
  • Now there are three quick slot bars at your disposal.
  • Daggers now have a proper sprite.
More information.
 
Joined
Aug 30, 2006
Messages
11,223
Sorry. Won't be able to dive into this for a while. DOSee is taking my current playtime.
More quick bars in this game is great. I don't mind inventory management but I like multiple quick links when you access inventory a lot. Top votes for me in that change.
 
Joined
Aug 13, 2013
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