Zombasite - Patch 1.008

HiddenX

The Elder Spy
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Zombasite patch 1.008 comes with a lot of little fixes:

Zombasite patch 1.008

This patch increases player mobility, fixes a few crashes, makes distributing/ salvaging items easier, sorts all NPC lists, and fixes a bunch of other minor issues.

1.008 change list:


  • aren't forced to stand still as long after attacks now - greatly increases player mobility
  • fixed using Shield Slam in right click slot crashing the game (jalias)
  • fixed a crash when sometimes recruits aren't deleted correctly (Taolaen)
  • now hunting/foraging/other npc lists and next/prev recuit buttons use main npc sorting from clan screen (Dorok)
  • now items salvaged try to distribute to clan first (option can be turned off in crafting menu)
  • debuffs/dots on projectile attacks no longer affect the target unless projectile hits
  • fixed multishot not dropping down to normal arrow when out of mana
  • tightened multishot projectile spread some
  • removed collision from a lot of weed models
  • gargoyles are now much tougher
  • now clean up recruits that haven't been deleted correctly (Taolaen)
  • changed save version to 202
  • put number of potions after version number
  • made monster aggression easier to mod by adding AggressionRangeMult
  • no longer auto identify items that don't need identifying
  • can now mod whether or not monsters are less aggressive to higher level enemies
  • changed poison resistance to poison & acid resistance
  • made highlight outlines a little thicker
  • right clicking with melee skills no longer turns character if no target
  • added a BadQuest parm for quests so can remove quests with mods
  • renamed bonus chests to be less confusing
  • fixed unclickable braziers in Torment Tomb and Midnight Caverns
  • now EgoTalking magic modifier is marked as cursed
  • now show areas burned in hunting/foraging highlight text
  • can no longer try to randomize enchantments on unique items (Destro*)
  • fixed a way some passive skills could be actively used (Dorok)
  • fixed getting some non-relevant warnings about guard focus
  • fixed a bunch of level collision issues caused by making weeds not collide
  • fixed a minimap corruption around the edge of levels
  • now shields show armor scraps needed to repair correctly
  • now only show solve quests icon on trade screen if there is a solved quest
  • fixed a way that AI clan relics could get above level 100 (Destro*)
More information.
 
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Looks a lot like Grim Dawn
 
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