Harebrained Schemes - Jordan Weisman on Crimson Skies

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Spaceman
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PCGamesN report that Jordan Weisman wants to work on the Crimson Skies IP and turn it into a tactical strategy game.

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Weisman has two plans for the series if he could get his hands on it again and says that "in an ideal world we'd be able to do both." He was lead designer on the original PC game and creative director of Microsoft Games when the Xbox game was made, so naturally the third person flight sim-style of Crimson Skies is close to his heart - "Our goal with the PC game was that we wanted it to feel more like a plane, I think the Xbox took that one step further and more arcade-y. I'd love to do another flight sim," he says.

However, before it was on PC, Crimson Skies was a board game. And, like Weisman is doing with BattleTech, he can see Crimson Skies coming back as a turn-based strategy game. "I'd also love to do a step back to the strategy a little bit," Weisman says, "where now you've got a fleet of planes and a zep and do more of a strategy tactical game. Where you're a pirate doing the Zeppelin combat in a larger fashion. I'd love to do that game, too, one day.

"I may not be able to do either but we can dream."
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That sounds great. I have an old soft spot for that old PC game. :)
 
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While I'd be alright with another TBS game, I'd rather them focus on Shadowrun Returns 2.0 after Battletech releases.
 
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