Bethesda Softworks - Dev Profile

Dhruin

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Programmer Erik Deitrick is next up for the Bethblog's Inside the Vault profile treatment:
What’s your job at Bethesda?
I’m an interface programmer. So I work on menus and minigames.
What other games have you worked on?
I started off at Ubisoft working on Tarzan Untamed for the GameCube, which was a platformer geared to a young audience. I then worked at a failed dot-com making small games for a platform that never made it to market, which is a shame because my head-to-head wackamole would have revolutionized all mole-based games. Then I got hired here at Bethesda and worked on Oblivion, and now Fallout 3.
More information.
 
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So, this guy is the responsible for the crappy interface in Oblivion? And he is working on the same thing with FO3? Wonderful!
 
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And the Oblivion minigames. Don't forget those.
 
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He's a programmer. I assume he only codes them, not designs them. Or at least doesn't have the end-say in design.
 
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Is it just a coincidence of names, or does Bethsoft have a lot of European-born employees?

Or it's simply an east-coast thing. They have a lot more ethic diversity than here in the Crossroads of America. AKA the middle of nowhere.
 
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