Long Gone Days - Review @ Gamingbolt

HiddenX

The Elder Spy
Staff Member
Original Sin Donor
Original Sin 2 Donor
Joined
October 18, 2006
Messages
19,818
Location
Germany
Gamingbolt reviewed the Early Access version of Long Gone Days:

Long Gone Days Review – A Fine Mix of Novels And RPG Mechanics

Long Gone Days is largely made of elements you’ve seen before but still manages to offer some compelling moments with an absorbing story and haunting soundtrack.

Long Gone Days may not have been on many gamers’ radars as it is a bit of a niche title and may not be for everybody, but as any fan of independent RPGs will tell you; the more the merrier. The genre is a great place for talented independent game developers to flourish and gamers to have access to lots of quality content at generally low cost. This particular game follows suit with many other entries in the growing scene of independent RPG’s that blend traditional mechanics like turn-based combat with visual novel elements and interesting choices to pick while conversing with characters.

For better and for worse, Long Gone Days plays it safe in a lot of ways. This game by no means features a unique blend of elements, and Long Gone Days does very little to expand on your expectations of the genre. If you have ever played a game of this type before, odds are, you are very unlikely to see much in this title that you haven’t seen somewhere else. On top of that, if you have much experience with RPGs you’ve also probably seen most of those elements done better. This doesn’t mean Long Gone Days isn’t worth your time though.

[...]

Long Gone Days is indeed a mixed bag, but fortunately the mixture is mostly comprised of things that range from good to great and very few actual problems. Whatever problems I do have, after put into context with the price point, are rendered basically negligible. The elements that make up this game are almost entirely things you’ve already seen in the genre it occupies, and like I said, it wouldn’t be hard to find games that pull off similar combinations much better, but between the largely above average presentation, outstanding soundtrack, a handful of truly compelling moments, and a very friendly price point, fans of independent RPGs and visual novels certainly shouldn’t ignore it.

Score: 7/10
More information.
 
Joined
Oct 18, 2006
Messages
19,818
Location
Germany
It's a bizarre world where someone writes an entire review, complete with final score, for a game that isn't finished yet.
 
Joined
Oct 18, 2006
Messages
2,470
Location
USA
It is a consequence of early access.

More and more projects offer their experience during developpment, made of playing various releases, with a continous inflow of content. Once the product is finally released, most of the experience has passed.

There should be more and more reviews on an ongoing project, dealing with it in a final way, it corresponds with what happens.
 
Joined
Mar 29, 2011
Messages
6,265
Back
Top Bottom