Monomyth - Steam Page Up

Silver

Spaceman
Staff Member
Joined
February 13, 2014
Messages
9,312
Location
New Zealand
Monomyth is a first person dungeon crawler being worked on by one person and releasing sometime in 2019. The game now has a Steam page.


As the sun sets on the empires of mankind and civilization crumbles under great storms ravaging the world's surface, the people of Ariath retreat to the underground.
Amidst the chaos of this dying world, you are sent to the fallen fortress city of Lysandria to retrieve a sacred object. In the ruins of the city's clerical district stands an unremarkable chapel, holding a seemingly plain stone.

It is that stone your contractor wants, but the fortress is not as deserted as it seems...

KEY FEATURES

An action packed first person RPG
Swing your sword, cast spells, dodge, parry and block. In MONOMYTH you move freely over the battlefield, using a rich arsenal of deadly weapons and powerful magic.

A living, breathing world
Within the ruins of Lysandria you will find a highly interactive environment, filled with items, puzzles, monsters and a variety of peaceful inhabitants. Talk to characters using a detailed keyword-based dialogue system and combine items to interact with your surroundings in interesting and explorative ways. Trade, pick locks, break doors, disarm traps or throw objects! You can even bake bread!

Free character development
In MONOMYTH you are free to develop your character in any way you want. Invest into eight different character attributes unlocking dozens of different playstyles. Will you be a nimble assassin, a dreadful battle mage, or maybe something completely different? The choice is all yours!

Open-ended level design
Lysandria is a vast, interconnected environment. Seamlessly wander from the highest towers to the lowest caverns, find secret chambers, uncover hidden passageways and explore a multitude of differently themed areas. All without loading screens!

Unique setting
Set in an apocalyptic fantasy world, MONOMYTH combines magic and technology into a new, unique setting. Open the gates to a dark, mysterious realm, beset by horrifying monstrosities and discover the secrets of the fortress city of Lysandria.
More information.
 
Joined
Feb 13, 2014
Messages
9,312
Location
New Zealand
I do wonder why they had chosen the name "Monomyth" : Monomyth

The term itself encampasses so much more than just … dungeon crawlers.

I just fear that younger generations will react like "… You mean … the dungeon crawler ?" when people refer to let's say the monomyth of / within Homer's works, for example Telemachos.
I just fear that titles like that are simply distorting knowledge.
 
Joined
Nov 5, 2006
Messages
21,908
Location
Old Europe
Yeah this looks impressive, nicely dark and atmospheric. My only concern is that the scope looks pretty big for a one man team - I hope it works out. If it does, I imagine I'll be spending a whole heap of time exploring Lysandria!
 
Joined
Apr 13, 2012
Messages
1,901
Location
UK
Looks very nice and thought why there is no news of a Grimrock 3 yet :(
 
Looks very nice and thought why there is no news of a Grimrock 3 yet :(

There has been news of Grimrock 3 though it is bad news... i.e. there will never be a Grimrock 3. Almost Human basically went bankrupt on Grimrock 2. The two main guys and a couple of the others are now working on Druidstone.

My first thought is there must be more than one person working on this! Unless that one person is a superhuman. Very rare to get somebody who can do artwork/textures, animations and code the entire engine. Maybe outsourced the textures etc?
 
Joined
Oct 18, 2006
Messages
3,086
Location
Sigil
So if this turns out good it would beg the question how a small startup can make a game like this while an experience developer makes a game like underworld ascent....
 
Joined
Oct 20, 2006
Messages
7,758
Location
usa - no longer boston
I haven't met many dungeon crawlers that I didn't enjoy, and I really like what I read about character development, so I'll be keeping an eye on this one for sure.
 
Joined
Oct 18, 2011
Messages
18,795
Location
Holly Hill, FL.
The King's Field style logo in the page brings back memories?
So if this turns out good it would beg the question how a small startup can make a game like this while an experience developer makes a game like underworld ascent?.
I guess it depends on the case. Sometimes, big name folks fall into coverconfidence as they can either eventually bounce back from a failed project or are near retirement. When you're just a no-name, there is a bit more pressure, and some use it to constantly revise their game.
 
Joined
Aug 26, 2018
Messages
25
Location
Novo Slava
There has been news of Grimrock 3 though it is bad news? i.e. there will never be a Grimrock 3. Almost Human basically went bankrupt on Grimrock 2. The two main guys and a couple of the others are now working on Druidstone.

My first thought is there must be more than one person working on this! Unless that one person is a superhuman. Very rare to get somebody who can do artwork/textures, animations and code the entire engine. Maybe outsourced the textures etc?

They have never said that. They took a break to do Druidstone. They have stated they are planning to do LOG 3. It is true though that LOG2 did not sell as well as LOG1
 
Joined
May 23, 2007
Messages
217
They have never said that. They took a break to do Druidstone. They have stated they are planning to do LOG 3. It is true though that LOG2 did not sell as well as LOG1

Okay I stand corrected. I would love a LOG3 but it seems unlikely at this stage.
 
Joined
Oct 18, 2006
Messages
3,086
Location
Sigil
I preferred the first over the second myself, but both are great games and well worth playing. Maybe after they complete this current project we'll get a third iteration in the series!!!
 
Joined
Oct 18, 2011
Messages
18,795
Location
Holly Hill, FL.
Back
Top Bottom