Operencia: The Stolen Sun - Announced for 2019

HiddenX

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Zen Studios announced Operencia: The Stolen Sun - a dungeon crawler with turn-based combat and puzzle-filled levels. The setting is based on Hungarian folklore and mythology:

Operencia: The Stolen Sun


Zen Studios' modern homage to classic first-person dungeon-crawlers takes you to the land of Operencia, an unconventional fantasy world inspired by a faraway land referenced in countless Central European folktales. An old-school turn-based battle system combines with inspiration from unexplored mythology to offer an RPG experience that feels unique yet also familiar.


A Tale for the Ages
An unknown force has abducted the Sun King Napkiraly, leaving Operencia in a state of perpetual darkness - and eventual doom. From hidden royal tombs and cursed castles to an ascent up the World Tree to reach the Copper Forest of the Land of the Gods, explore diverse settings throughout the far reaches of the land...and beyond. Each location boasts its own unique atmosphere, visual style, level design and puzzles, and many take place entirely outdoors.

Where History Meets Legend
Operencia is home to an intriguing mix of unexplored mythology and fantastical versions of actual historical locations (e.g., Deva Fortress, Balvanyos) and characters (e.g., Attila, Seven Chieftains of the Magyars), all coming together to form one cohesive new gaming universe. Several of your own seven party members take influence from heroes of forgotten tales told hundreds of years ago, such as the brave knight Mezey and Sebastian the Dragon Slayer.

Classic Gameplay and Exploration
Along with a deeply strategic turn-based battle system full of spells and special skills to execute, tile-based movement encourages thorough exploration of each area. For added challenge, turn on Cartographer mode to plot out each of the 13 maps yourself. How many secrets will you find?

Beautiful Presentation
Breathtaking hand-drawn cutscenes and fabulous 2D character portraits bring the story to life in a style not easily compared to any other game. More than 30 colorful roles are fully voiced through top-tier performances authentic to the game's Central European roots.

Other Key Features


  • Explore 13 diverse, puzzle-filled levels
  • Defeat more than 50 enemy types
  • Switch between 7 fully upgradable - and memorable - characters
  • Robust difficulty settings allow you to select options such as limiting saves, implementing permadeath, and disabling auto-mapping to create your own
  • Stunning visuals powered by Unreal Engine 4
  • An epic orchestral score composed by Arthur Grosz
  • Fully 3D environments, enemies and objects, plus high-fidelity advanced effects with dynamic shadows and lighting
  • AAA Indie production quality and polish with top-tier voice acting, soundtrack, cutscenes and writing
More information.
 
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Turn based first person party based dungeon crawler, I'm interested. Puzzle-filled levels... come on give me a rest. Why all these games have to be so heavy with puzzles lately? I hope it is lighter than it sounds because the game looks good. Great graphics for an indie game, (though the cartoony style seems to be quite overused lately).

I guess there will be only dungeon levels and not much exploration and world building outside, which is shame but I understand for an indie game. Anyway if they go easy with the puzzles I'll be really interested.
 
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Has potential, looks good, just hope its not short, I don't do short games.
 
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(though the cartoony style seems to be quite overused lately).

Agree on this, plus oversaturated colors - it gives me hard time to take game serious and immerse in its world.
 
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The developers of Hungarian Zen Studios - who are always HUNGRY - were organizing a mutiny that their company boss wanted them to make Flipper Games for Eternity and it became super boring. Now they are trying to create a turn-based RPG, in which genre they have ZERO experience. Sigh.. facepalm.

PicardDoubleFacepalm-1.jpg
 
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One to keep an eye on for me, with thirteen levels to explore it should have a decent amount of content. A dungeon crawler with turn based combat, how could I say no to thee?
 
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Luke. Use the force; or just have a little faith.

The developers of Hungarian Zen Studios - who are always HUNGRY - were organizing a mutiny that their company boss wanted them to make Flipper Games for Eternity and it became super boring. Now they are trying to create a turn-based RPG, in which genre they have ZERO experience. Sigh.. facepalm.

PicardDoubleFacepalm-1.jpg
 
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This looks bloody nice. I am definitely gonna be keeping a look at it. Already added to my wish-list
 
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"Operencia" ? What kind of title is that ? An Opera ?
 
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