System Shock - December Update

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Spaceman
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The December update for System Shock Remake announces that Nightdive Studios has entered full production.

December Update

Hello backers! It's Stephen from Nightdive with this month's update.â*€â*€â*€

It's been a very busy month for the entire staff at Nightdive! The System Shock team has entered full production - with the adventure alpha complete we've moved on to creating final assets for all elements of the game. Let's take a look at what we've been up to!

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"Pipe World" is coming together really nicely thanks to all the hard work by the environment team. To help achieve a randomized look to the tiles they've created some new tech within Unreal that allows them to swap through the tileset on the fly enabling them to create a distinct look.

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Now let's take a look at a very familiar room you discover right after leaving the starting area.

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If this doesn't make you feel all warm and fuzzy on the inside you might have to check your pulse :)

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We're also working on getting the first person arms back in the game! We're able to re-use many of the original Unity assets in this way.

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[...]
More information.
 
Joined
Feb 13, 2014
Messages
9,312
Location
New Zealand
You know what?
â*€â*€â*€ to you too. :p

On topic, I have no idea why, but I'm kinda not excited over these news at all. Why is that, can't say.
 
Joined
Apr 12, 2009
Messages
23,459
After all the lets downs I've had recently with kickstarted projects I've backed, I'd be more than happy if this game turned out to be just mediocre. I do still have some hope that it will be decent though.
 
Surprised this is still a thing. Their modeling work and concept art looks decent though.
 
Joined
Mar 22, 2012
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Seattle
Looks like a decent remaster - but still nothing like what I was hoping for.
 
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