Warhammer: Chaosbane - Review @ NewGameNetwork

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Warhammer: Chaosbane Review

Stuck in repetition perdition

There is a wide selection of games that fit into the Diablo mould. In recent times, The Incredible Adventures of Van Helsing II, Torchlight 2, and Grim Dawn were all impressive action-RPG experiences thanks to a mix of combat, loot, monster variety, replayability, depth, and good presentation. Warhammer: Chaosbane is another such isometric hack-and-slash game, but it fails to compete. Aside from decent combat and good visuals, it suffers because of severe repetition and a general lack of refinement.
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Unless you're a big fan of the universe, Warhammer: Chaosbane can be skipped. It's just too repetitive and bland to provide more than a few hours of entertainment via its decent action and pleasing visuals. Level design suffers because environment chunks reappear many times over the dull eleven-hour campaign. Enemy variety is not much better, with some creatures overused on a per chapter basis and others persisting throughout. The boss battles are good on the first try but the game has weak replay value outside of trying every class. Multiplayer lacks features and is too unstable to provide consistent enjoyment. It's impossible to recommend this title when there are so many other isometric action-RPG games that do just about everything better for longer.

Score:57/100
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