Pathfinder: Wrath of the Righteous - An Interview and Creating Textures

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Fextralife interviewed the devs of Pathfinder: Wrath of the Righteous additionally Owlcat shows what goes into texturing character models.



In this video, we'll be covering the interview we did with Owlcat Games Creative Director Alexander Mishulin about their upcoming game Pathfinder: Wrath of the Righteous.



There are three things you never get tired of watching: burning fire, running water, and other people doing their job well. Today we've prepared an extremely sped-up video of our texturing process for character models in Pathfinder: Wrath of the Righteous. It took our artist around 52 hours of work to finish this texture! And you are able to watch the whole process in just 6 minutes.
Thanks Farflame!

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That's a lot of detail work for something that's usually only going to be viewed at a high level. It's good enough for a hand-painted 3D-type game.
 
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