Vagrus: The Riven Realms - Patch 1.0.16 "Lil' Bugger"

Redglyph

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Vagrus: The Riven Realms has been updated.

A New Build is OUT - Patch 1.0.16 - Codename: Lil' Bugger

This patch brings new features and changes to existing mechanics

Hey everyone,

While our team is recovering from Covid/other illnesses, we finally managed to pull together a patch worth of bug fixes. More fixes are coming soon, but for now, let's take a look at what else we're working on.

Merch Shipped Soon

Despite all the hurdles (production issues, massive paper shortage, etc.) our Vagrus-related merchandise is in the last stages of production. Shipping will start as soon as we receive the finalized items from the printing factories. We are sorry about the delays, it has been a difficult road to get here.

Should you be interested in placing a last-minute order, you can do so on our Fig page making a $1 pledge and shop for 'Add-Ons'. Note that considering all the global shipping issues we can hear about on the news, we cannot guarantee delivery before the Holidays.

Now let's jump into the patch details:

Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.

Patch 1.0.16 - Codename: Lil' Bugger

[...]

Coming Up Next

  • Bug fixes and tweaks
  • UI improvements
  • Early 2022 - A new companion as a Free DLC
The launch of Vagrus was good enough to give us some runaway to figure out the best way forward. While are still weighing our options on how to make the game and the studio financially stable in the long run and we are planning a post giving you a peek into our thought-process on that soon.

Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team
More information.
 
Joined
Aug 29, 2020
Messages
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Good old Europe
The details:
Bug Fixes
  • Outpost progress-related bug (image and required crew not advancing properly) in older saves has been fixed
  • Various Outpost management related tweaks
  • Longer Journal entries can be scrolled all the way down
  • Goods placed in Hidden Compartments will stay there after loading the game
  • Camping during events can not be interrupted
  • Mercenary Task-related throw-out UI bug has been fixed
  • When a Perk is unlocked but we have insufficient Proficiency, a tooltip line now indicates how many points you lack to buy that Perk
  • Some save file exploits fixed
  • Fixed a few Event script issues


Known Issues:
  • Combat performance
  • Various Escort tasks related anomalies
  • A shed-load of bugs you folks reported but we have not gotten to process yet. On it!
 
Joined
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Location
Good old Europe
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