EVERSPACE 2 - January Gamedev

Redglyph

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ROCKFISH Games posted a new vlog talking about concept art, mining overhaul, level scaling, ...

VOD: January Gamedev & Community Streams Recap

A brief overview of game design changes and QoL improvements from January, plus new sub-faction concept art teasers.

Hey there, pilots!

Earlier this year, we introduced time stamps in our gamedev & community streams for pilots wanting to skip through VODs on our YouTube channel quickly, but we felt we could do even better. Therefore, we will now have short, monthly recaps of what we have covered so far.

Check out the January recap below! Ace pilots and Community Ambassador Erik summarizes design changes and QoL improvements we made recently, the upcoming changes in resources mining of the spring update as well as some concept art teasers of new sub-factions coming in the summer update.

Erik will also explain a bit more about our approach of Level Scaling, and why it makes sense in a looter shooter as we know that not everyone is a fan of the mechanic when looking at it from a pure RPG perspective.

More information.
 
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