Dungeon Siege: Throne of Agony

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In Aranna, three strangers are inexorably drawn north.

Each travels alone, on a personal crusade, willing to risk their lives to reach the desolate northern wastelands. Some journey to save their race; others to reclaim their soul - but none can explain what pulls them north. They only know that, regardless of their seperate plights, the answers they seek lie to the north.

Unbeknownst to them, their personal journeys will pull them into a war that will answer questions about the true nature of the ancient Agallan race and why they disappeared from the land thousands of years ago... Questions whose answers may break the world in ways the Cataclysm could only begin.

For the player, the story begins on the southern shores beyond the Northern Reaches... Beyond all that they have known. Few have dared to venture into these hostile lands and fewer still have returned.

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