Star Ocean: The Divine Force - Review

HiddenX

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Wccftech checked out the upcoming J-RPG Star Ocean: The Divine Force:

Star Ocean: The Divine Force Review - The Universe Still Has Some Good Stories Left to Tell

The history of the Star Ocean series is an interesting one, to say the least. The first entry in the series, released back in 1996 on Nintendo's Super Famicom system in Japan, was the first game developed by tri-Ace as an answer to Namco's Tales of Phantasia, which members of tri-Ace worked on as part of Wolf Team. And in many ways, the original Star Ocean surpassed the first entry in the Tales series by offering a more dynamic story whose final outcome was partially influenced by the choices players made during Private Actions, special optional events that allowed players to learn more about characters and deepen their bonds with protagonist Roddick.

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Even with some issues here and there, Star Ocean: The Divine Force is undoubtedly a return to form for the series by tri-Ace. The game delivers a solid JRPG experience that both fans of the series and newcomers will enjoy thanks to the best battle system in the series to date, likable characters, and an engaging but a little slow and not particularly surprising story. Some technical issues and by-the-books game design do take something away from the experience, but for those looking for a traditional Japanese role-playing game with plenty of heart, Star Ocean: The Divine Force is the game to get.

Score: 8/10
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