The Last Spell - Review @ MP1st

HiddenX

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MP1st reviewed the tactical RPG The Last Spell:

The Last Spell Review - The Last Tactical Stand

Welcoming players with hard-hitting main-menu metal music to make Eddie Munson proud, The Last Spell sets the grim mood and the head-banging rhythm even before you step into the battlefield. A tactical RPG with roguelite elements, this is a hard-as-nails tale about growing stronger, dying, and getting back into the fight knowing how to do better, along with some valuable perks that you earned during the battle. And it's incredibly complex and addictive in all the right ways.

Dawn of the Undead
The tale says that the world is on the brink of destruction due to The Cataclysm, an enchantment summoned by mages in a final bid to end the rampaging war. It turned out for the worse, as fireballs lit the skies and wiped out nearly everything, spreading this poisoned purple mist that turns everyone into bloodthirsty undead creatures. Only a few Havens remain, but the hordes of the relentless tormented attack at night, trying to stop the mages from casting The Last Spell that will banish all magic from the land and hopefully restore peace. Who knows, maybe this time they won't mess it up.

Your role in this medieval zombie apocalypse tale is to protect the last bastion of humanity and earn the mages enough time to conjure the spell. It won't be easy, with the enemy numbers in the hundreds and your humble bastion of defense with just a few determined but inexperienced heroes.

[...]

There is nothing inherently wrong with the mechanics and fun factor of The Last Spell. The nearly two years in Early Access really served to hone and polish the game, making it a turn-based RPG fan's dream. The ruthless challenge is deliberate, the long hours in some runs are part of the deal, and you'll get your money's worth for sure. Embrace the undead coming from the mist and enjoy one of the best tactical roguelite games of recent years, even if you must die over and over again.

Score: 9/10
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Joined
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Started playing it and I think it's quite cool. One downside I can see is that the planning in between the fights might get tiresome after a while.

What is like 5% of the gameplay in King Arthur might be around 50-70% here
 
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