Zoria: Age of Shattering - Monthly Changelog #6

HiddenX

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Couchpotato spotted changelog #6 for Zoria: Age of Shattering:

Skinning NPCs. Monthly Changelog #6

We're excited to share the latest update for Zoria: Age of Shattering. Our tiny team has been working non-stop to bring changes and improvements to sweeten your experience. This month we'd like to share what's new regarding NPCs design, new armor, leveling up, localization support, and added content!

So, let's dive right in and see what's new 😁

Technical Enhancements

This month we focused on localization support to prepare Zoria for implementing different languages as the development progresses. We want to make the game more accessible and not meant for English speakers only. Localization is always a complicated topic in game dev, and it's especially laborious and time-consuming in RPG games, where there's plenty of text. We'll keep you updated on that 😉 In the meantime, which languages would you like Zoria to be in? Let us know in the comments below!

We've made some changes to the levels at which you gain abilities. You'll be able to access more powerful abilities faster, making gameplay even more fun and engaging.

We've also been working on a major update to our in-house character creator, which we use for NPCs and game characters. This update will allow us to create far more diverse characters than initially planned, making the game world feel even more alive and immersive. We might add some of these changes to the Player Character Creator as well.

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More information.
 
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