Dhruin
SasqWatch
While we get our RPG of the Year awards together, Magerette brings us a review of Katauri's delightful King's Bounty: The Legend. Here's an excerpt:
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Head here to read it all!The core role-playing elements that stand out in Kings Bounty are threefold; skills, items and quests. Many games including most arpgs have the first two down, but flunk on the third. Not here, where the quest system is alive and well and quirky, with both a perfect willingness to replay the golden Fedex oldies like clearing the cellar of rats (or in this case, a garden of overly-aggressive plant material) or to work in some of it's own twists on the usual, like helping the dwarves improve the quality of their wartime brew, coercing the portrait of the griffin king out of an extortionate artist, bribing your way into prison, or swindling a scamming pirate. NPCs abound, and conversations range from the sublimely nonsensical to the ridiculous, but seldom are they without the opportunity to pursue an avenue to wealth and/or experience and thus feed your need for checking off each NPC’s box in a satisfying and occasionally mind-boggling way.
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