Mass Effect 2 - What You Didn't Know

Dhruin

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GameInformer's Tidbits column brings a piece called What You Didn't Know About Mass Effect 2, a list of minor odds and sods about the game and its development:

  • Boo, the space hamster, is actually voiced by the lead programmer.


  • Mass Effect 2 was the first game to use exotic dancers at EA Canada’s motion capture studio in Burnaby, Canada.

  • We did eight full HUD revisions during the development phase of Mass Effect 2.

  • There have been over 900,000 code and content submissions (so far) during the Mass Effect franchise development.

More information.
 
Joined
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"Mass Effect 2 was the first game to use exotic dancers at EA Canada’s motion capture studio in Burnaby, Canada."

After looking at the dancers on Omega for a while, the "exotic dancers", but also the dancing guests, I actually thought about how much fun the mo-cap for them must have been for everyone involved. I really love their animations, very well done.
 
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Business execs and the like should learn a thing or two from the Bioware animators. You CAN pay for strippers on the company dollar AND come up with a half-way believable justification for it that keeps you out of jail.
 
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