In our second installment of the Indie Showcase, forgottenlor takes a look at ATOM RPG.
More information.RPGWatch: Tell us a little about your background and experience?
Anton Krasilnikov: Before Atom I worked in marketing and also wrote some commercials. I came to the team right when the development started in 2015 as a writer and as a quest/lore designer.
RPGwatch: How long did it take you to develop your game?
Anton: It took us three years and a half. Before the Kickstarter campaign (that was held in 2017) we worked on the game in our free time. The large bulk of the work was done in about a year after the campaign.
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