Couchpotato spotted a new update for Banquet for Fools:
More information.Update 5.1
New area accessible south of Din Varens by sea. Explore the wonders of what it feels like to be stung by a horde of giant bees.
New lock-break check
Breaking locks now requires a guard to pass a stat check. Selecting a chest/lock to attack like normal will prompt this.
The “Break Locks” stat has been added to the extended character sheet, based off STR, Equipped Weapon Skill, and the equipped weapon’s armor break property. There is no roll here, so it’s a quick yes/no if they are able to rip that thing open.
This applies to both door locks and chests (when they are locked). The game feed shows this stat check on use.
Guard commentary
Guards can now randomly chat amongst themselves and compliment each other on completing a brawl. Per discord we had the suggestions of making these provide buffs (or debuffs...) for the party and will be adding to this feature going forward with new events they comment on and functionality.
Friendly Fire behaviors
Some changes to Friendly Fire casting:
[...]
- Pagans have additional checks for where to cast area spells (safely)
- Combatants have new checks to avoid area effects during combat (creatures depending on intelligence level)
- Casting harmful spells outside combat at non-hostile NPCs will result in them turning hostile
- Casting harmful spells during combat around 'friendly' NPCs will not turn them hostile unless targeted directly
- Continuing to update these parameters for balance
