I tried the demo for awhile. It seems OK. There's a lot of classes to choose from, though the mechanics are not currently explained very well during creation. Stats sort of like a Pillars "No Dump Stats" approach, but at least a bit more logical (e.g., strength and constitution have been merged into one attribute called physique).
I would probably buy the game once it came out if it had turn-based combat. But I really dislike RTwP combat in general, and while I trudged through it in Baldur's Gate and NWN, this seems like an even worse, more chaotic implementation. Perhaps they will improve the AI during EA but at best it would be mediocre for me.
If someone creates a TB mod or they even do an official mode, I'll consider getting it then. But there's enough promising TB cRPGs on the horizon that I don't see why I'd get something I'm guaranteed to enjoy less.
Also, still unsure about the greed system as effectively punishing players for looting enemy corpses by raising prices, etc. seems like a bad mechanic…
I would probably buy the game once it came out if it had turn-based combat. But I really dislike RTwP combat in general, and while I trudged through it in Baldur's Gate and NWN, this seems like an even worse, more chaotic implementation. Perhaps they will improve the AI during EA but at best it would be mediocre for me.
If someone creates a TB mod or they even do an official mode, I'll consider getting it then. But there's enough promising TB cRPGs on the horizon that I don't see why I'd get something I'm guaranteed to enjoy less.
Also, still unsure about the greed system as effectively punishing players for looting enemy corpses by raising prices, etc. seems like a bad mechanic…