Someone would say read a book if you want a story as well, but I agree.Somebody should definitely start a trend of making RPGs (or AAA games in general) immersive simulations. I know CDPR has been trying but we know how that has been going so far…Related to my comment in the UE5 thread: developers need a similar focus on tools making it easier to keep all the threads in their hands than is put in graphics engines. That would benefit isometric games too. Development times of games having flexible choice-and-consequence are almost as long as for third-person games focussing on the visuals (BG3 as an example). These games tend to be unplayable mess when released. I am sure it is possible to help the situation with right kind of smart tools.