Exputer thinks Black Myth: Wukong is better than many AAA games:
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Thanks Couchpotato!Black Myth: Wukong Is Putting AAA Studios To Shame, And I'm All For It
A true beast from the east.
Story Highlights
The video game industry has long been dominated by massive studios with seemingly limitless resources. However, Black Myth: Wukong, an ambitious indie project by Chinese developer Game Science, is turning heads and setting new benchmarks for what indie game development can achieve.
- Game Science's Black Myth: Wukong redefines what it means to be an indie title.
- The studio has achieved high production values despite limited financial resources.
- Its success will likely inspire other indie developers to pursue ambitious projects.
Breaking Boundaries With Visual Excellence
From its announcement trailer, Black Myth: Wukong has captivated audiences with its stunning visuals. The game's graphics rival those of high-budget AAA titles, showcasing a level of detail and artistic direction that is rarely seen in indie games. I mean, seriously, if you told me that this was a AAA game I would've believed you instantly.
Utilizing Unreal Engine 5, Game Science has pushed the boundaries of what is technically possible for a smaller studio. This sets a new standard for visual quality in indie games, proving that with the right tools and talent, indie devs can create visually breathtaking experiences. It's especially massive for a studio that has so far only made mobile games.
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