The latest update for Bloom: Memories talks about the demo being available.
Also there is some information why they are not in Early Access.
Hey there everyone! Sorry it took a bit longer than expected, but we finally got the demo in a stable enough build to send out there as a first glimpse!
It is still pretty rough (placeholder sounds, a small engine bug with some frame playback, the wiggle mites and player being the only thing that eat....)....but hopefully it gives an idea of where stuff is headed.
Also there is some information why they are not in Early Access.
More information.Sorry we couldn't make it onto steam early access though. We had everything all ready on the page, and had submitted the build and waited for a reply....but when Valve got back to us they said our Patreon page was a problem.
From what I understood, they wanted us to create empty DLC as "donations" and / or put in "donation microtransactions" that they would take their fairly large cut from.... not even for the Bloom: Prelude (since it is free, being the stretch goal from this campaign), but just in general for whatever extra bits we could raise to help finish up the core game Bloom: Memories.....
As you all know, I'm barely scraping by as it is....so going ahead with that wasn't something we could really do....
But luckily itch.io has been amazing to get set up on (their customer service even got back to me within hours, after hours, to increase the upload limit!!). Hopefully that will be ok for the early look...and we can figure out what to do about steam down the road.
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