Call of Saregnar, RPG In Development

I played it for a bit yesterday, not enough to have anything more than a first impression really. It's a positive first impression though. It plays smoothly, and exploring the area was fun. The graphics are nice and atmospheric, as is the music. I only got into one fight - it was fairly simple but worked well as a grid based TB. My favourite moment was when I saw that the character portraits get "bloodied" when characters are injured, like in the original Doom. A lovely touch!
Thanks for your impression Pongo. I'll keep my eye on this game.:highfive:
 
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Really liked the demo. Liked the setting and that it feels like Betrayal at Krondor right away, and also the character art.
Maybe it is a tiny bit too much text to read, but that could change, when the player is more involved in the story. (The voice over in the beginning really added to the atmosphere though.)

Any plans to do a kickstarter already? Or will you keep the patreon financing?
 
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Hey, thanks for playing! I’ll be sticking to patreon I think. Seems to work for me.
 
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Hey everyone! I've got some long-due updates:

First, the entire CoS team was happy to join Ep. 88 of the In The Keep Podcast a while ago, which is a pretty informative and entertaining listen: https://inthekeep.com/in-the-keep-podcast-88-damjan-tony-ben-call-of-saregnar/

Second, BogusMeatFactory was nice enough to play through the full demo with me commenting on it: https://www.youtube.com/watch?v=mv9TO_eLogs

Third, we got a costume contest going if anyone desires to become an NPC in the game. Here is the lowdown: https://inthekeep.com/call-of-saregnar-costume-contest/

Thanks for looking!
 
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