I kinda circled around these topics in the review, but thanks for the opportunity to expand on some of these points.Thanks for the review. This looks like something I would like. How many hours (so circa) does a playthrough take? Also is this more of a dungeon crawler than Avernum? I mean in terms of quests and npc interactions is it more of a crpg, or would you say its more along the lines of some of the gold box games where npc interaction and quests were minimal?
The last article under the lead of Myrthos was your Black Geyser review. Everything after that was already formatted by me. The new private messaging format made transferring articles a lot easier.Thanks for putting in the effort to format it and post it, @HiddenX , I think this is the first time a review has been submitted under the new regime? So a good test of the new routine.
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Absolutely. While playing it, I was 10/10 for quite a long time before any annoyances showed up/became apparent. probably about the first 10/15 hours or so.Diablo with turn-based combat and likening it to both Gold box and Avernum, you do know how to tease a lad!
So a 7/10 for people with taste.Absolutely. While playing it, I was 10/10 for quite a long time before any annoyances showed up/became apparent. probably about the first 10/15 hours or so.
No, not at all. You'll surprise even yourself with this one as it very nearly achieves exactly what it set out to with near perfection. of course, you have to be into the kind of game it is, but in it's class of game it's surprisingly competent.So a 7/10 for people with taste.
"Less than one negative in ten" is a big understatement, it's got a 97% overall positive on Steam which is insane given the reported bugginess at release.It's Steam reviews currently stand at less than one negative in ten and reading them you also get the sense that most people were taken aback in a good way by the overall competency.
Yes, I was expecting quite an abandoned bug-fest based on initial reports, but while the odd bug did surface, it was a long time before I found one and none of them proved to be as bad as many you'll find in these littler games."Less than one negative in ten" is a big understatement, it's got a 97% overall positive on Steam which is insane given the reported bugginess at release.
It's a very small sample size though by Steam standards. Only 16 ratings in the last 30 days and 132 total. I'm not surprised by the rating because niche games like this are generally purchased by people looking for something exactly like it."Less than one negative in ten" is a big understatement, it's got a 97% overall positive on Steam which is insane given the reported bugginess at release.
It's all hand-placed except for some of the loot being random loot, Diablo or Divinity-style.Are the levels random at all or is everything hand-placed?
Even so, as high as 97% is rather uncommon. KOTC2 is only at 72%, with half as many reviews, and that was my personal 2022 GOTY and came in #6 on RPGWatch / #2 on Codex. Almost certainly the same crowd buying both - although a lot of KOTC2 complaints are about difficulty.It's a very small sample size though by Steam standards. Only 16 ratings in the last 30 days and 132 total. I'm not surprised by the rating because niche games like this are generally purchased by people looking for something exactly like it.
And I think that's exactly the reason it's not much higher. If he had balanced it to not be so ultra-hardcore, I have little doubt KotC2 would be overwhelmingly positive on Steam. I think he over-reached on the price as well which might also be a factor.although a lot of KOTC2 complaints are about difficulty.