- Joined
- July 7, 2010
- Messages
- 1,156
I really like everything they are saying here, except for keeping immortal leaders through time.
- Joined
- Jul 7, 2010
- Messages
- 1,156
There is Civilization: Beyond Earth which reuses the Civilization formula in a sci-fi setting and Age of Wonders: Planetfall doing the same for the AoW formula.I wish there was a modern sequel to Alpha Centauri ...
Nah they have to milk the audience with DLC's of skins and civilizations. Here's hoping they actually allow proper modding this time. Sure there are mods but they are limited.I hope the initial release of VII will have at least more content than the original release of VI. That was really disappointing after the richeness of V.
There's testing all throughout the development. Not just when the game is towards its final state.That's a design phase thing, not a testing thing.
What I mean is that it's working as intended, some people just don't like it. Justifiably, perhaps, but Firaxis apparently thinks/thought that was good design. It's not a matter of testing... it's more like market research feedback.There's testing all throughout the development. Not just when the game is towards its final state.
I would imagine they at least play test the mechanics and how it plays out way before even building most of the art, with just having blocks as placeholders and whatnot.
They probably don't even need the actual game engine for that. You could probably simulate it in some sandbox engine.
You design and test to see how it feels, and then go back and design some more.
It sounds like they didn't do most of that.
Right, I get what you mean now. If they did indeed make a choice conscious of that whiplash then yeah.What I mean is that it's working as intended, some people just don't like it. Justifiably, perhaps, but Firaxis apparently thinks/thought that was good design. It's not a matter of testing... it's more like market research feedback.
Probably another 20 years since they fired the xcom team.I'm not mad at Firaxis for making this since another Civilization game is as inevitable as death and taxes, but it kills me that it's going on 10 years since XCOM 2, and there's still no talk about getting another sequel in that series.
Are you sure it's review bombed? I always understood review bombing as intentionally grading something negatively regardless of the quality. Moreso for some political or personal reason.Not as worried about the Steam reviews, any major franchise that makes major changes will always be review bombed.
They didn't fire the XCOM team at least not all of them. A few got hit when they did layoffs, but afaik the lead guy left to start something else.Probably another 20 years since they fired the xcom team.
Review bombed might not have been the right term. I just meant it’s a common trend that the new game in a big franchise that people are passionate about gets poor early steam ratings because people are mad about all the things they changed. Not saying the ratings are wrong or right, just that they are hard to read into.Are you sure it's review bombed? I always understood review bombing as intentionally grading something negatively regardless of the quality. Moreso for some political or personal reason.
I've also seen some reviews and the game definitely has serious issues and bugs, outside of just the significant design changes. Of which some people are definitely not too hot about.
This video shows 2 pretty serious game breaking bugs (one involving local save files and one of a crash to main menu):
View: https://www.youtube.com/watch?v=qrNBsSAfnUM
Also, it's been in 'mixed' (50-52% positive) for a few days now, when only the people that plunked down 100 euros (for the early release slot) can review it.
I suspect that the people that are passionate enough to put down 100 are the most vested in liking what they deliver.