Copper Dreams - Kickstarter 12th May

Couchpotato

Grumpy Potato
Joined
Oct 1, 2010
Messages
31,356
Location
Spudlandia
So any date announced for the Serpent in the Staglands expansion yet?
 
Joined
Oct 1, 2010
Messages
31,356
Location
Spudlandia

wiretripped

Machiavellian
RPGWatch Donor
Original Sin Donor
Original Sin 2 Donor
Joined
Oct 18, 2006
Messages
2,328
Location
Leuven, BE
If the pitch is good, I will very likely pledge.
 
Joined
Oct 18, 2006
Messages
2,328
Location
Leuven, BE

SpoonFULL

SasqWatch
Joined
Feb 2, 2011
Messages
2,646
Location
United Kingdom
If they can fix the small resolution/font size problem in their text heavy first game, and not repeat this flaw in Copper Dreams then I will pledge as well.
 
Joined
Feb 2, 2011
Messages
2,646
Location
United Kingdom

Archangel

SasqWatch
Joined
Oct 3, 2014
Messages
3,819
Unless pitch is horrible I will pledge as well. So probably 95% chance I pledge :)
 
Joined
Oct 3, 2014
Messages
3,819

Archangel

SasqWatch
Joined
Oct 3, 2014
Messages
3,819
If its battles are Turn-Based, I'm buying!

They should be by what was announced. And they are doing something different with hit points, going for a more realistic approach. You don't get HP but all damage goes directly into some body part causing lesser or greater effects (negative of course) :)
 
Joined
Oct 3, 2014
Messages
3,819

Saxon1974

Keeper of the Watch
Joined
Feb 24, 2010
Messages
838
Not really into cyberpunk but I like what they did with staglands from the little I had time to play.
 
Joined
Feb 24, 2010
Messages
838

Sensuki

Watcher
Joined
Jul 10, 2013
Messages
11
Character models are a 128/128 texture, and human heads are 64/64, swappable for facial expressions. Something like Vagrant Story / MGS were the inspirations on how to make that style look good, we're able to continue what we know, make every pixel count towards something and still leave something up to the imagination. The (WIP) U-Hud and all the item menus are high-res though:

CopperDreamsHUD.png


We've got a few physical rewards planned: 3d-miniatures of some Copper Dreams characters (and a bloodless hunter from Vol), another round of 100 physical handbooks that come with a code-breaker, and 15 of those are a part of a boxed set with a custom USB with the game, printed ailment/stat reference foldout card and a map. The physical handbooks are turning out neat, we got a real soft felty paper, stained some wood and got some great deerskin

SyndicateBooks.JPG
 
Joined
Jul 10, 2013
Messages
11
Top Bottom