Copper Dreams - New Whalenought game

Myrthos

Cave Canem
Joined
Aug 30, 2006
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11,212
Eye spotted that RPG Site annouced in a tweet that Whalenought's new game is named Copper Dreams.

Copper Dreams is a stealth game:

The best way to engage an enemy is on your own terms. Realtime shadows, sounds, and enemy vision are dangers and aides as you grapple to get the upper hand in encounters in a city that is suspicious at best and hostile at worst.

Learn to manipulate the electric grid, shoot out lights and cameras, and re-program patrols to control your environment. If an enemy can't see you, they can't put a bullet in you, saving precious healing resources to tape yourself up and avoiding critical ailments that require your precious time and money for clinics.
Where you can use implants:

Stagger the odds in your favor with good hardware. A torso shell to house the brain, a chainsaw arm, built in wrist recoil, cloaking rigs, and mobile eyes are among the specialties of the cybernetics artists in Calitana, where food is scarce but copper is cheap.

Construct your party with cybernetic enhancements, synergizing with skills and items, to create unique builds for your team.
It has turn-based combat:

Engage enemies in strategic, turn-based combat with time-based resolution. Execution time for a turn's actions adds an extra tactical element, and gauging when to attack, hide, intercept or engage in a full-party assault can turn the tide of battle in your favor.

The means to survival not only rests in strategic planning, but the tools and training at your disposal. A variety of ammunition and weapons carry different strengths for different situations, and skills like engineering and chemistry widen your range of tactics in combat.
And it takes place on an island:

Dumped onto the island world of Calitana, you are one of hundreds drafted to ease the overcrowding that is rapidly miring the citizens of Earth in famine, violence and poverty. Once a beacon of hope, the isolated Calitana quickly devolved from lustrous to disastrous, unable to support its settlers, and overrun with unbridled corruption and lawless syndicates.

From waterways to rooftops, adaptability on the island means scaling the city heights, be it to avoid syndicate eyes or to explore the depths and secrets within. An isometric, fully 3d world allows for vertical freedom and movement. Traverse through districts by vaulting through windows, grappling hook to decks above, or jumping building to building. There's no way off Calitana, but there are a myriad of ways through it.
More information.
 
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Silver

Spaceman
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This game will not be sporting a pixel look, huzzah! Whalenought must have done okay from their first title.
 
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Whalenought_Joe

Watcher
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Apr 11, 2015
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Hannah and I have a preview planned for Copper Dreams on Feb 25th. We'll be talking about the ruleset on our website as well starting then, which we talked a little bit about here if you're interested:

http://whalenoughtstudios.com/the-candle-burns/

Excited to share the new game with you guys soon, thanks for making a post about it.
 
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