Copper Dreams - Twitter Updates

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Spaceman
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Whalenought Studios have shown off some new content from Copper Dreams on their twitter page.

<blockquote class="twitter-tweet"> Getting some fog variations for different block elevations in the city. The sun needs to pump the brakes though. pic.twitter.com/T5WeBvLQNv

— Whalenought Studios (@whalenought) January 9, 2018[/quote]

<blockquote class="twitter-tweet"> Copper Dreams needs more machinery. We’re testing some animations for some alpha enemies you come across (and try to avoid). pic.twitter.com/TcopC1i8na

— Whalenought Studios (@whalenought) January 4, 2018[/quote]

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Joined
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The pedestrian walking animation looks a bit goofy. They need to polish that up, I think.
 
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Nice, love Whalenought. They put out great stuff for a two person team
 
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Developers!! You need good, satisfying combat animations, at least XCOM-style, bodies falling / blown away when hit and good attack moves!
 
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Developers!! You need good, satisfying combat animations, at least XCOM-style, bodies falling / blown away when hit and good attack moves!
No they don't. They need good gameplay first. What you want is what big market wants, and these people don't need to sell to those people and they cannot afford to make awesome animations.
 
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