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KOTOR PS5 Remake News Coming in the Next Several Months - Pushsquare
KOTOR Remake May Not Be in the Most Experienced Hands - GamerantThe Star Wars: Knights of the Old Republic Remake for PlayStation 5 and PC will have updates to share "in the next several months", it's been confirmed. Speaking during the Q4 Embracer Group report (the owner of developer Aspyr Media), board member Matthew Karch explained how Saber Interactive is also lending a hand with development as the game is "basically" being remade from scratch.
Final Fantasy 16 uses ‘British English only’ and no American accents - VGCSome fans have shared concerns over the KOTOR Remake since the initial announcement, but recent events make it even more worrisome. Aspyr got its start porting games to Mac, and over time, became known as a porting developer. It has released original IP before like Stubbs the Zombie and remasters, but ports have always been its bread and butter. It has ported a ton of Star Wars games, including recently The Force Unleashed and KOTOR 2 to Switch.
The problem is that neither of its latest games is a great port. The first one does not translate well to the Switch and is something that, perhaps, the world didn’t need, but KOTOR 2 is a different story. It translates well to the Switch when it does work, but Knights of the Old Republic 2 has tons of bugs, including one big game-breaking one. It was released in an unbeatable state, and so this isn’t exactly a vote of confidence. Beyond that, Aspyr has never made anything to the level of a Knights of the Old Republic Remake.
It’s worth noting if there are KOTOR Remake combat changes or anything like that remains to be seen, but a remake has to do a lot of work from the ground up, rewrite or revise certain elements, and all of that to really be a remade with high detail. If nothing else, all of that goes doubly so for such a high-profile project. It’s bold, and it’s a proving ground for Aspyr—that’s a good thing—but that’s also a concern.
Speaking to Japanese publication Dengeki Online, Naoki Yoshida said that all of the game’s voice and motion capture work was performed by European actors, so as not to break expectations from American players that the setting’s characters should have British accents. “This is especially true for our generation, but there is an image that ‘Medieval fantasy = Europe’ made popular by The Lord of the Rings,” he said.