Game InformerFrankly, the only notable concern I have about Weird West is its optimization before its January 11 release date. The gunplay is visceral, but the controls could be a little tighter. A number of my firefights devolved into both sides circle-strafing around each other, waiting for someone's health to drop to zero, which doesn't encapsulate the high-minded tactical flair that Wolfeye is going for. I also experienced one hard-crash to desktop, and a hilarious bug in which a cowboy devolved into a horrible polygonal monstrosity after I knocked him out. Those issues will likely be ironed out when Weird West is in the public's hands, and if Wolfeye pulls it off, players might finally have the occult, grimdark western we've all been waiting for.
ScreenRantThe only aspect of Weird West I found slightly lacking was the narrative. Admittedly, I only played a very small portion of the game, so things could change when the full story is open to me. However, right now, the bounty-hunter-coming-out-of-retirement storyline was the blandest part of my time with Weird West. That's not to say the actual dialogue in-game was rough I quite enjoyed that, and I liked the side quests presented to me as well. I just wish the overarching narrative was as captivating early on as the rest of the game.
GameSpewObviously there are a few teething issues with the preview build. Control with a mouse and keyboard feels a little squirrelly at times, with moments of awkward and unresponsive player character movement mixed with over-sensitive aiming. Ally AI is frustrating at the moment, too, as the player's supporting cast may charge head-first into a wave of enemies or not start shooting at all. However, these are issues that will no doubt be addressed before the final version of the game is available.
Chances are Weird West won’t have the same level of polish applied to it as a bigger-budget release from Arkane, but it’s obvious that it has just as much love, if not more. It also appears to be deeper and more daring. After playing it for just a handful of hours, it’s clear that this is a game that’s going to have a lot of fans. Ultimately though, the true value of Weird West will only be revealed when we’ve been able to go hands-on with its other four protagonist, and witness the full story that unfolds. Or our story, at least.
New medieval survival RPG game where you play an Outlaw!Robin Hood - Sherwood Builders is an action adventure RPG with city-building elements, where we will take the role of a classic hero who fights against the tyranny and injustice that haunts Sherwood. Fight, craft, steal, and of course help the local community grow.
Build Craft Hunt Survive | Robin Hood - Sherwood Builders Gameplay | First LookWelcome to part 1 of the Robin Hood Sherwood Builders Gameplay demo.
The Elder Scrolls V: Skyrim The Adventure Game - Official Board Game TrailerFirst Look Closed Alpha of robin Hood - Sherwood Builders.
Check out The Elder Scrolls V: Skyrim - The Adventure Game trailer. The Elder Scrolls V: Skyrim - The Adventure Game is a solo/cooperative (up to four players) board game coming in summer 2022.
[Witcher 3] New Quest MOD - A Night to RememberMaking a Squad Based Strategy Game with Code351 Interview for Project Haven on BearTalks. Taking a look at an incredibly in depth squad based tactical strategy indie game being developed on the unreal engine. First announced back on Steam Greenlight, Project Haven has come a long way and is now approaching it's release. We sit down with Sergio Gil from Code 351 to discuss the journey and development of Project Haven and just what we have yet to see coming to this modern return to Squad based based tactical strategy.
The Developer Plays Prometheus WeptA Night to Remember is a new standalone quest which continues Orianna's story after the events of Blood & Wine. Created using Radish Modding Tools.
StarCrawlers Chimera Early Access Release Date AnnouncedCheck out a dev playthrough of the system infiltration section of the demo.
Last Epoch - Entangling Roots - Skill ReworkThe title says it all : StarCrawlers Chimera launches into Early Access on 16 November 2021!
Thanks to the amazing feedback from the Alpha players, we're ready to share StarCrawlers Chimera with the community through Steam Early Access. With the most recent update of Floor 3 : The Chemical Labs and all the associated enemies, events, gear and loot coming with it, Chimera is shaping up! As we move through Early Access towards launch, we look forward to opening up the game to even more feedback and discussion to make it the best possible experience for players.
If you haven't already, please consider wishlisting the game on Steam and tell a friend! This can really help spread awareness as every wishlist boosts visiblity on launch day.
To top it off, here's an announce video to help spread the word and, as always, thank you for your support!
Diablo 4 Has Been Delayed to late 2022 or 2023.We hope all you Druid fans loved the unveiling of our new Werebear design in the Werebear Blog. We are thrilled to have you back again for our next reveal. We are eager to share our full vision for the future of the Druid Mastery, and all the exciting changes coming your way before the end of the year.
Today marks day two of our Druid Development Week, so stay tuned in the coming days to catch even more great news! See the full schedule below. Today, we will be focusing on the Druid's skill - Entangling Roots.
The Nvidia GeForce leak saga may not be over just yet, as a new repository reveals alleged release dates for hundreds of games. Among those titles are Square Enix projects, dating Final Fantasy XVI and unannounced games like a Final Fantasy IX remake and Tactics remaster.
Back in September, a GeForce Now database leak revealed thousands of titles listed for the service but not yet available. Among those leaks were major triple-A games, some public knowledge and others completely unannounced. The list contained a mix of projects that went on to be confirmed—like God of War (2018) for PC and the GTA remasters—and some that seemed a little too good to be true. In a statement to The Verge, Nvidia called the list “speculative” and said it was to be “used only for internal tracking and testing.” So the first list is real, but Nvidia denies it’s a confirmation for anything.
SpellForce III: Reforced Edition Release Postponed - TwitterOlivier Deriviere is known to be a bit of a maverick when it comes to the creation of music, scoring a number of famous video games, the latest of which is Vampire: The Masquerade - Swansong. Drawing on a range of styles, Olivier tells us what led to the creation of 3 diverse themes for our playable characters and the main theme of the game.
The release date for SpellForce III Reforced on consoles has been rescheduled to March 8, 2022. For owners of #SpellForce III on PC, the SpellForce III Reforced Edition will be a free update and will arrive on December 6, 2021.
Matt Chat 475: Richard Moss on the Secret History of Mac GamingJourney to the vibrant world of Rune Factory and experience the legendary fantasy farming adventure like never before!
Josh Sawyer's New game is Rumored to be a Disco-Elysium Clone? - GamePolarToday I'm joined by Richard Moss, author and producer of some fantastic game history works. Hear the untold stories of several pioneers responsible for some of the biggest innovations in all of computer and video game history. The Manhole, SimCity, The Dungeon of Doom, Pathways into Darkness, Snood, the list goes on and on! We also talk about the shareware scene and Moss and Craddock's upcoming documentary about first-person shooters.
Per Grubb, Josh Sawyer’s subsequent recreation, codenamed Venture Missouri, is extra of an experimental undertaking being labored on with a comparatively small staff. It appears Sawyer could also be taking some notes from Disco Elysium, as the brand new undertaking is claimed to be a homicide thriller RPG, with a deal with character constructing and interactions and participant selection. In actual fact, the sport possible received’t have any fight in any respect. The sport’s setting positively diverges from Disco Elysium although, because it’s stated to happen in sixteenth century Europe.
Baldur's Gate 3 News (Interview, Multiclassing, Console?)Dive deep into the world of Dying Light 2 Stay Human in the latest Dying 2 Know More episode, where Tymon SmektaÃƒÆ’Ã¢â‚¬Â¦ÃƒÂ¢Ã¢â€šÂ¬Ã…Â¡a - Lead Game Designer will tell you much more about one of the most important and interesting characters in Dying Light 2 Stay Human. In this episode, viewers will learn many details about Lawan as well as many similarities that connect her to Rosario. Tymon will tell you why such a choice was made and why Rosario Dawson turned out to be a perfect fit for this role.
Last Epoch Druid Overhaul OverviewIn today's video I am going to go over an interview with Sven Vincke of Larian Studios where he talks about his mindset with the game, early access, multiclassing and possibly hints at a console port one day.
STAR OCEAN THE DIVINE FORCE Environments ShowcaseCheck the link below to learn more about Druid changes coming later this year.
This video showcases some of the environments and field areas from Star Ocean The Divine Force that will act as the stage for your adventure. All footage was captured from the actual game.
BioWare's Jade Empire 2 Would've Followed On From The Bad EndingAs you'd expect from BioWare, storytelling is a big part of the experience. It's possible to play TOR as a single-player Star Wars RPG, and the tales it tells are hugely entertaining, whether you're a Sith lord, a Jedi, a smuggler, or a bounty hunter. BioWare has been telling stories in this game for a decade now, so I sat down with creative director Charles Boyd to talk about the studio's approach to this aspect of the game, how it's changed over the years, and getting to play in such a beloved universe.
Avowed Deep Into Pre-Production, Draws The Outer Worlds ComparisonsIn a new 25-minute video, Mark Darrah, who worked at the studio for 24 years, shared an in-depth look at Jade Empire 2's rather complicated fate. Darrah said the studio initially planned a direct sequel to their Far-East action RPG, which would take place several decades later. But when the devs shifted to Unreal Engine to merge development tools for the following projects (like Mass Effect), some changes followed. Specifically, the team decided to bring Jade Empire into a modern setting, skipping hundreds of years of the world's history.
Xenonauts 2 - October UpdateObsidian Entertainment's RPG set in the Pillars of Eternity universe, Avowed, first made its cinematic trailer debut over a year ago. The Microsoft-owned studio is apparently making progress on its Xbox exclusive title, and a new report from Windows Central suggests Avowed is "deep into pre-production," and highlights some of its similarities with Obsidian's other RPG hit, The Outer Worlds.
The big news this month has been the release of Closed Beta V22, which is a fairly significant upgrade on previous builds. This is currently only on our Experimental branch but it should be making its way to the main / default Steam and GOG branches in a week or two when it has had a bit more testing. We've done three hotfixes for this build since it was first released and there is a fourth due out shortly that should iron out the most serious remaining bugs we're aware of.
Elden Ring vs. Dark Souls - 10 BIGGEST DIFFERENCES You Need To KnowElden Ring Gameplay was shown publicly for the first time yesterday by Bandai Namco, and with it, many new features and secrets have come to light that wasn't previously known. For instance, we got to see Pot Boy for the very first time, and it was absolutely fantastic. However, there are many more things that may have gone unnoticed by those who have not seen gameplay previously. In this article, I want to cover what these are from the perspective of someone who saw a completely different demo a couple of months ago.
Alder Forge - Devlog #2New gameplay footage has been showcased for FromSoftware's Elden Ring, providing an extensive look at the game's mechanics, combat and exploration. There was quite a bit to see, both in terms of things that we're seeing action for the first time and brand-new details.
BioSynth: Rising - We Got News!After the environment design the second most time consuming process is of course the character design, you will find that this process is somehow similar in matter of pre production but completely changes the moment the character is skinned/rigged and in Game ready.
In my production process I have split the importance and type of all the characters into three groups:
- 1- Important characters, Main Cast and Bosses
- 2- Mob and Mini Bosses
- 3- NPCs, pets and other creatures.
A quick update to let you know that we now have a news section on our website. Sure, we'll be posting occasionally here on Kickstarter, but you'll find all the updates on our website, so be sure to check it out regularly if you don't miss any news.
By the way, today we just shared our first post to start that section.
Click here to read the post.
Star Wars: The Old Republic - The Story So FarFallout: London is a DLC-sized mod for Bethesda's Fallout 4. As a continuation of the base game, the mod will allow the player to visit the previously unexplored post-apocalyptic environment of London, As a divergence from previous official titles in the series, Fallout: London is not set in America. Visiting a totally new setting allows for us to explore totally new cultures which have not homogenized with their American counterparts.
It also allows us to explore pre-war European history, and the effects the Resource Wars had on the class structured society of pre-war Britain. Welcome to our 3rd Quarter 2021 video update, we would like to thank you for your continued support and hope you enjoy what you see.
10 years of storytelling...10 years of players weaving their own adventures in a galaxy far, far away. Charles Boyd, Creative Director of SWTOR , walks you through the events that have shaped The OId Republic. Get caught up to Malgus's reappearance on Ossus as you prepare for Legacy of the Sith. The next expansion from Star Wars: The Old Republic, coming holiday 2021.
Mass Effect 3's Endings: We Speak to the Developers, Ten Years LaterEncased is a tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact, the Dome is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character and join one of the forces in the ruined world.
How to Build a Better D&D Dragon - GizmodoAlmost a decade on from the release of Mass Effect 3, we talk to those who worked on it about the gigantic backlash prompted by the game's endings.
Mark Meer and Jennifer Hale on playing Mass Effect's Shepard - PolygonMeanwhile earlier this month, the D&D MMORPG Neverwinter kicked off a new season of content called Echoes of Prophecy, tasking adventurers with uncovering the mystery behind the return of a shadowy, undead-dragon-loving order, the Cult of the Dragon. With the second part of Echoes of Prophecy set to hit Neverwinter today, and Fizban's Treasury on shelves, io9 spoke to D&D Game Designer and Fizban/s Treasury co-author James Wyatt, and Neverwinter Lead Designer Randy Mosiondz, to ask a simple question (or six): what goes into making a Dungeons & Dragons Dragon?
Polygon spoke with Hale and Meer over Zoom about recording the Mass Effect trilogy and working with the rest of the Normandy's crew. The interview has been edited for length and clarity.
Sci-Fi RPG Settings & Environments Panel DiscussionJoin Auroch Digital's Tomas Rawlings as he gets to know Robert Kurvitz, the lead designer and writer behind the critically acclaimed RPG, Disco Elysium. Discover how Disco Elysium evolved out of physical role-playing games, what inspires Robert in his game design, and just how expansive the dialogue trees in the game are!
Baldur's Gate 3 & Divinity: Original Sin 2 Developer Larian StudiosWhen we think of an RPG we often think of a fantasy setting with dragons, elves, magic swords and trolls. However there are huge number of titles that opt to be set not in fantasy but in sci-fi settings; with technology, space, dystopias, spaces that feel contemporary, inhospitable planets, or a setting that re recognise some and yet other aspects of fantastical. This panel explores the attraction of the sci-fi (or non-fantasy) setting for RPGs and how it approaches world-building.
The Hybrid RPG Panel DiscussionJoin Larian Studios, the creators of Divinity: Original Sin 2 and Baldur's Gate 3 as they explore how their design philosophy gives players a tabletop-like experience.
RPGs started as a physical activity with players sitting around the table. Then it seemed that digital games might kill off physical titles like D&D; but that didn't happen. Instead, the connectivity of digital games and the creativity of the tabletop RPG community has begun to merge and evolve in interesting new ways. This panel explores the subsequent hybrids emerging now, where play moves between the digital and the physical, discovering fresh concepts and furthering practicality.
I'm excited as well. Bioware hasn't shared much info except a few artworks and that short CGI trailer. Looks like their going back to the milky way after Mass Effect 3.Don't wanna steal this thread, but it's convenient so I'll use it to say that a friend I work with that may or may not be related to the gaming inustry confirmed that a new Mass Effect is under development. Credit to @Couchpotato for having an amazing thread for RPG news, of course!
Take those news as you will (queue modern BioWare hate etc), but I'm kinda excited.