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Solasta: Crown of the Magister - Developer Stream & Kickstarter Goodies
We hope you're out there having fun enjoying the Sorcerer Update. We're doing this little update to inform you all that we'll be hosting a small Dev Stream on Tuesday 27th starting at 9 am PDT / 11 am EDT / 6 pm CEST for about 2 hours, where we'll discuss the game, the update and also talk a bit about the future (a bright one, worry not). We're also taking the opportunity to give our Kickstarter Backers an update on everything that has to do with their rewards - especially their physical ones!
Fallout 76 - Fallout Worlds Preview - Bethesda
With Fallout Worlds, your imagination is the limit when under the sky of your own personal Appalachia. Utilizing a wide list of customizable settings, players can construct C.A.M.P.s in previously restricted areas or even remove the need for electricity to establish a builder’s paradise. Love Fallout 76’s survival mechanics? You can double down on braving Appalachia’s untamed wilds by changing the PVP rules and difficulty settings. And those are but two examples of what’s possible in Fallout Worlds.
Path of Exile: Expedition - Game Balance Overview
With every league release, we review and rebalance many aspects of Path of Exile to update and reinvigorate old mechanics while trimming some power from strategies that stand too far above the rest.

This time around, our changes are far more thorough. As part of the Expedition League announcement, Chris has already talked about a number of changes, but we'll go over them again quickly here with a bit more of a discussion of their consequences and some associated changes we've made as a result.

Over time, the introduction of new mechanics, updates to existing balance and improved collective understanding of the game has caused the damage of characters to be way too high. Many players are able to complete mid-difficulty boss fights in a fraction of a second, without any interesting interaction. Our ability to create interesting boss fights and monster combat is removed when players are routinely killing those monsters or bosses before they have used a single ability.

Because of this, we're significantly reducing player damage at higher levels to greatly increase the challenge of endgame content, and are raising monster life at lower levels to make the levelling experience in-line with our vision of how Path of Exile should be.

Many of these changes are intended to affect every character in the game in some way, but we're still going to continue our tradition of making changes to the most powerful and least powerful mechanics to improve build diversity.
 
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Monomyth coming to Kickstarter on July 27th

MONOMYTH is an immersive, first-person dungeon crawling RPG in the vein of Ultima Underworld, Arx Fatalis, and the King's Field series. Coming soon to Kickstarter! (including a Demo).

Nice video! I hope this turns out to be a great game :)
 
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Nice video! I hope this turns out to be a great game :)

I've had an eye on Monomyth for awhile. He's actually been working on it since at least 2017. I'm not sure why he took so long to bring it to Kickstarter. It certainly looks impressive for a game done mostly (afaik) by a single person.

There's a Steam page as well if you want to follow or wishlist it.

https://store.steampowered.com/app/908360/Monomyth/
 
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Combat system update - Code of the Savage

I've been working my ass off with the combat system overhaul. Still needs some work, but It's finally at a stage that I'm happy with. Open public demo coming soon!
Matt Chat 471: Interview with Rick Francis of EOB/NWN

This episode features an interview with Rick Francis, the modder who created the Eye of the Beholder I and II conversions for the Neverwinter Nights Aurora engine.
Legends of Ellaria - Some Q&A
Greetings, Ellarians!

We've compiled a list of questions about our history and about our future plans. Have fun!

Q: Now that Legends of Ellaria is in full release, will the development continue.

A: Yes, it will. We are constantly working on improving and optimizing the game mechanics to run faster and with as few bugs as possible. In addition, we're working on some extra features and DLC's. One of which is the long awaited Necromancer DLC.
Beyond Mankind: The Awakening - We're so close to release
Hi, H.O.P.E. soldiers!

The Brytenwalda Studios team want to thank you for the support during the last months. We have reached the 8.5K wishlists on Steam! That's huge, but the hard work continues.

We want to offer you the best gaming experience ever, so this is why we have been working so hard on this……

  • Bug Fixing
  • Sounds improvement
  • Textures improvement
  • Antialiasing improvement
  • Fixing lighting issues
  • Gamepad compatibility
  • Localization (Audio and texsts) into 7 languages: English, French, German, Spanish, Portuguese, Russian and Chinese.
Starfield - The End of an Era for Bethesda
Bethesda Game Studios' upcoming new IP Starfield is set to be the end of an era in a few ways, while also being the beginning of another.
Pathfinder: Wrath of the Righteous Update #92 - Its Now or Never
Today we are bringing you a final reminder, along with the beautiful and high-quality wallpapers with Areelu Vorlesh, the game's main antagonist. For those of you who ever wanted to obtain them, you can find and download them here.

There is very little time left before the release of Pathfinder: Wrath of the Righteous. The new adventure in the world of Golarion will begin in less than 2 months!
 
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Ember Dev Blog #6 - The commander mode

Another week has passed, and here is another video dev blog of Empire of Ember made especially for the occasion.

Last time we talked about the game's highlights (check last week's dev blog if you missed it!), and today we will take a more detailed look into the combat system, specifically into the commander mode.

As you know, Empire of Ember features large-scale combat in which you will lead your army in first person, in battles of up to a hundred units. You can join the fight directly in real-time, and these hundred units will fight using the same tactics as the player, being able to block, dodge, pick up weapons, run away, and select the best range for their various attacks and abilities.
The Waylanders Alpha 0.33 - Pets Sneak Peek

The Waylanders Alpha 0.33 gives you access to 5 pets for any Ranger character. Slip the bonds of fate in this party-based RPG filled with Celtic myth and historical legend. Discover thrilling adventure alongside mortal companions and immortal allies as you explore the world of The Waylanders.
Encased - Details of the Encased World
Dear subscribers! Once again, the latest issue of the post-apocalyptic CRONUS Weekly is on your screens. Can anyone hear us? Today we want to talk a little bit about the small features of the game that we haven't written about yet.
 
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Black Book Releasing Aug 10, 2021

Black Book is a dark RPG Adventure, based on Slavic myths, in which you play as a young sorceress. Fight evil forces in card-based battles and explore the world, where humans live alongside mythological creatures.
Gamedec Lore Update - Everyday life in the 22nd century [Part III]
In the previous episode of this article series, we introduced you to the routines and ceremonies conducting the marriages of the citizens of the Gamedecan poleis. Today, we take a look at the various holidays and celebrations kept in the Gamedecverse. Enjoy!
Isometric games and Bethesda Publisher Weekend up to 90% off - GOG
It's time to look at things from a different perspective. The latest Weekend Sale on GOG.COM features engaging isometric games. Get titles like Geneforge 1 - Mutagen (-30%), Divinity: Original Sin 2 - Definitive Edition (-60%), Lumo (-90%), and more with discounts up to 90% off.

We also invite you to check the Bethesda Publisher Weekend sale with deals for amazing action games like Prey (-60%), Dishonored: Complete Collection (-70%), The Evil Within 2 (-70%), Wolfenstein II: The New Colossus (-80%), and more. Both sales run until 26th July 2021, 1 PM UTC.
 
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Chernobyl Trips - Chernobylite Behind The Scenes

What our Chernobyl trips looked like? How were they organized? You can hear a bit about our experiences there from our team members who travelled to Chernobyl more than just a few times!
Loop Hero Developers Reveal the Design Origins of their Breakthrough Hit


We talk to Four Quarters, the developers of Loop Hero, about the design of their unique rouge-like, and how it evolved from a game-jam project, to a full commercial game.
Crowfall MMO Review Roundup

  1. PC Gamer
  2. MMORPG
  3. Massively Overpowered
 
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Top 10 ARPGs You Should Play in 2021

The Top 10 ARPGs of 2021 on our list, no matter how old they may be, are still the best that the genre has to offer. All of them can be played solo or with friends, making these games highly accessible. Without further ado, let's talk about the Top 10 ARPGs you should play in 2021.
Bleak Faith Forsaken Gameplay Hands-On Impressions

In this Bleak Faith Preview, I'll be discussing my impressions from the Bleak Faith Demo that should be coming out fairly shortly on Steam. I'll discuss things like combat, exploration, customization, and even Boss Fights so that you have some idea what to expect from this Souls-Like ARPG that is supposed to release sometime later this year that is being developed by just 2 people.
 
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Mechajammer - Visiting Three Hand Harry

Hannah gives a few recommendations on how to greet your neighbors on Calitana
Expeditions: Rome - DevStream #4

Check out the 4th DevStream for Expeditions: Rome, where Senior Producer Brad Logston sent the entire stream chatting with Art Director August Hansen about the visuals of the game.
Interplay Relaunching Studio- Twitter


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There's a followup post that's says "October 2021. It all begins."
 
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What IP's do they actually own after going bankrupt?

You can see that on the Copyright office's website.

Not sure how long those links last, but here's an example (looking up "Interplay Entertainment").

Known example of Fallout: "Copyright assignment", with Bethesda (link)

It would require some time to dig into all this.

We'll know more in October :p
 
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Black Geyser Lands on GOG - GOG
Late last month we were excited to finally launch our Steam Page. The page took a while to put together and we're incrediblypleased with our community's feedback on it, as well as the latest trailer.

We have some additional news to share with you: Black Geyser: Couriers of Darkness is going to be available on GOG, and the page is live right now!

We're thrilled to have Black Geyser heading to GOG, and we hope this helps the game find a whole new audience outside Steam, to increase our ever-growing community.
Empire of Ember - Dev Blog #7: Magic
Welcome back to another episode of the weekly dev blog, where we share more news on the development ofEmpire of Ember with you. This time we would like to talk about the magic system in the game.

Magic is an essential part of Empire of Ember.

The game takes place in a fantasy universe where magical shards rained down from the sky, granting their use to certain individuals called Lightbringers. Being one such Lightbringer yourself, magic is an innate ability in you. Use it to rule your kingdom and all those who defy your authority.

A Lightbringer is not exactly a wizard, as wizards are typically portrayed as fragile but powerful individuals that require a lot of preparation. Most spells in Empire of Ember better fit the role of a battlemage, a character class that uses both magic and weapons to fight. However, the system is flexible and the player does have the option to invest their skills and attributes in a way that allows such specific playstyles to exist if they wish it.
King Arthur: Knight's Tale - Summer Check-in
As we progress in the development cycle, we thought we'd give you a bit of a sneak peek into the work we're doing currently. The next content update is well in the works and should see a release pretty soon (we'll share a date when it is 100% locked), but in the meantime, let's check in with some of the members of the Neocore Team!
 
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Wrath of the Righteous Developer Diary #4 - Upgraded the Graphics

Art department shares that Pathfinder: Kingmaker was a foundation to build upon, but the new game has a much darker story than the first. The team took a step away from the cozy, cartoony style of Kingmaker towards the more reserved, desaturated colors and less exaggerated geometry.
Mass Effect: Legendary Edition Infographic
You've all made tons of choices in MassEffect Legendary Edition. How do yours match up against other commanders?
Urban Strife - Summer 2021 Dev Update
Your base in Urban now has a fully functional survival industry with a complete development tree. It is based on building blueprints that carry a cost in workers and raw resources (the shelter already has a few old facilities, those come pre-built).
Wartales - Q&A #3: The Enemies of Wartales
Welcome to the third of our weekly Q&A's with the wartales development team!

This week, Quentin, our Lead Game Designer/Producer returns to talk about the variety of enemies you will encounter, rumours of ghostly wolf packs, champions to be overcome and exactly what to expect of the different foes that will taste the steel of your sword in Wartales.
 
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Medieval Dynasty Leaving Early Access on September 23rd

Kudos to our awesome community for the ongoing support during the Early Access phase, and many thanks for all the great ideas, general feedback and bug reports! You folks made Medieval Dynasty into the game we all dreamt of! We are excited to see players all over the world getting absorbed into its relaxing and at the same time thrilling atmosphere and game-play.

Medieval Dynasty is our baby. We worked hard (often day and night) to help it grow into the game it is today. There won't be any eventuality that would stop us from supporting the game as it evolves being version 1.0. Release day is not the end it's the beginning of a new exciting time for Medieval Dynasty.

We have a brand new Medieval Dynasty trailer waiting for your viewing. But this isn't your standard, run of the mill trailer. This trailer was created with the help of you - our community. You see, the villages that you will see in this video are all yours! So thank you to those that sent us their save files to make this trailer happen - thank you!
 
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Weird West: Ex-Dishonored Devs' Latest Is a Delightfully Odd Western

We were quite impressed by our first look at Weird West, a new isometric third-person shooter from WolfEye studios, a team comprised of ex-Dishonored and ex-Prey developers.
King's Bounty II Official Gameplay Trailer

Check out the first look at King's Bounty II official gameplay and get a glimpse into the fantasy world of Nostria! This is just a taste of everything that awaits in the full game, where your wits, your ability to explore, and commanding your personal army are all that will finally restore peace and order in the kingdom.
 
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