*********************************************
Use the RPGWatch CRPG Analyzer to check a game
for role-playing elements:
http://www.rpgwatch.com/crpg-analyzer.html
Thank You, Arhu!
*********************************************
Newest article:
See newest version: The CRPG Analyzer version 1.00
*********************************************
Based on this News-thread
The RPG Podcast - What Is The True Definition of a Role-Playing Game?
I'm starting a new discussion "What is a CRPG ?"
We identified three main categories for CRPGs: (thank you Wulf)
Story
Character Development
Exploration
in which all CRPG elements can be sorted (see Venn diagram)
Definition of a CRPG (V0.3)
A crpg is a computer game that fulfills these criterions:
(in other words: has the following CRPG elements)
Character Development
C1) you can control 1 or more characters (Role-Playing!)
C2) you get experience or skill points by questing (= using your skills)
Examples: solving quests, win battles, solving riddles, bribe someone …
C3) by getting more experience you can level up your characters (skills or talents or stats,…)
C4) you can equip your characters with items you find or loot or shop for
C5) opt.: gain ranks, achievements, society status
C6) opt.: choose profession, race
C7) opt.: build Equipment, Alchemie
Exploration
E1) you can explore the gameworld, find new loacations, opt.: secrets
E2) you can manipulate the gameworld in some way
E3) you can find Items
E4) you can find NPCs or factions
E5) opt.: you can find and recruit new party members
Story
S1) you can interact with NPCs or factions (-> quest givers)
S2) a story is told, that is more or less influenced by your actions
(opt. ideally your choices have consequences, when the story advances)
S3) Game goals exist (at least one major quest)
S4) opt.: Riddles are implemented
S5) opt.: you can choose allies, enemies
S6) opt.: predefined context, faction rules, laws, history… is written
Elements can be in more than 1 category - see diagram
opt. = optional = nice to have, but not necessary
Goal of this discussion:
Find a CRPG definition, that identifies CRPGs as good as possible.
If you think this is futile - stay out or make your own thread
PS:
There's no need for a category Battle, because it's simply one way to use your skills.
PS:
The CRPG-Meter tries to measure the CRPG-elements against a virtual perfect hardcore CRPG - related, but a different thing.
Use the RPGWatch CRPG Analyzer to check a game
for role-playing elements:
http://www.rpgwatch.com/crpg-analyzer.html
Thank You, Arhu!
*********************************************
Newest article:
See newest version: The CRPG Analyzer version 1.00
*********************************************
Based on this News-thread
The RPG Podcast - What Is The True Definition of a Role-Playing Game?
I'm starting a new discussion "What is a CRPG ?"
We identified three main categories for CRPGs: (thank you Wulf)
Story
Character Development
Exploration
in which all CRPG elements can be sorted (see Venn diagram)
Definition of a CRPG (V0.3)
A crpg is a computer game that fulfills these criterions:
(in other words: has the following CRPG elements)
Character Development
C1) you can control 1 or more characters (Role-Playing!)
C2) you get experience or skill points by questing (= using your skills)
Examples: solving quests, win battles, solving riddles, bribe someone …
C3) by getting more experience you can level up your characters (skills or talents or stats,…)
C4) you can equip your characters with items you find or loot or shop for
C5) opt.: gain ranks, achievements, society status
C6) opt.: choose profession, race
C7) opt.: build Equipment, Alchemie
Exploration
E1) you can explore the gameworld, find new loacations, opt.: secrets
E2) you can manipulate the gameworld in some way
E3) you can find Items
E4) you can find NPCs or factions
E5) opt.: you can find and recruit new party members
Story
S1) you can interact with NPCs or factions (-> quest givers)
S2) a story is told, that is more or less influenced by your actions
(opt. ideally your choices have consequences, when the story advances)
S3) Game goals exist (at least one major quest)
S4) opt.: Riddles are implemented
S5) opt.: you can choose allies, enemies
S6) opt.: predefined context, faction rules, laws, history… is written
Elements can be in more than 1 category - see diagram
opt. = optional = nice to have, but not necessary
Goal of this discussion:
Find a CRPG definition, that identifies CRPGs as good as possible.
If you think this is futile - stay out or make your own thread
PS:
There's no need for a category Battle, because it's simply one way to use your skills.
PS:
The CRPG-Meter tries to measure the CRPG-elements against a virtual perfect hardcore CRPG - related, but a different thing.
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