Tom Chick's blog site Fidgit has a review of Depths of Peril, with a "thumbs up" rating:
More information.But the really cool part is that while you're out adventuring, so too are heroes from other clans. You all set out from the same town hub, and you all resurrect from the lifestones in your cottages. You'll see your neighbors running around in the world, doing their own things, hacking aside monsters, and sometimes stealing your kills or beating you to quest goals. Sometimes you'll kill each other because clans don't always get along. They bicker and ally and rattle sabers and exchange trinkets, sometimes with you. There's diplomacy system here like you'd expect to find in an epic strategy game. Hey, Defenders of Virtue, how about I sell you this breastplate I don't need? Yo, Treasure Hunters, how about you and me team up against the Brutal Slayers? Hey, Shining Blades, want to get a trade route going to improve our incomes?