Yeah, its like why do they force this always online requirement on RPGwatch? I hate being forced to interact with people online. Makes me so frustrated. Why can't it just be single-player?!
I totally missed this. I've always found emotes to be pointless and never even looked thereYou can press e for the emote wheel and select "exit dungeon" or bring up the map and click on the exit.
Nah, the combat in D2R is ass compared to D4.D2R was just perfect
Nope. You'll see a few random people here and there in the open world. Most of them you'll meet either in towns or in open-world encounters.Sorry to re-open this thread, but I have a question. Despite the always online requirement, is it possible to play Diablo 4 solo as single player game (i.e. without allowing anyone online from entering your game random or otherwise even in hubs) with single player saves?
Eh? I think that's a gross exaggeration to be honest. I only noticed other players maybe a half dozen times in the 8-10 hours I played the Beta, and I was never affected by them in any way. I do wish there was an option to not see them at all, but I didn't find it to be a big deal.Every design decision in Diablo 4 works against a traditional single player game.
The way I see it, you get the best of both worlds.danutz_plusplus: Thank you for your detailed reply. I was afraid of this and for me it takes away the enjoyment that I remember in Diablo 1 and 2. Every design decision in Diablo 4 works against a traditional single player game - so it is not for me. Thanks again.
I'm not the most thrilled for all of this, but it's fine. And all characters split all loot that drops in the open world. When some rando kills some boss, if you're generally in the area you'll get some drops. Or if they one a chest.
So, aside from the slight annoyance of seeing random people, it's fine.
I fail to see how anyone could find that enjoyable - getting xp for other people killing. I guess it takes a certain mind-set.I think it's actually even better than this! If other players are in vicinity you get XP for their kills and +5% xp group bonus.
What's wrong with that in a grind-heavy game like Diablo?I fail to see how anyone could find that enjoyable - getting xp for other people killing. I guess it takes a certain mind-set.
Indeed. But once the game is online and only multiplayer, you then have to choose how to design the interactions between players.Different people have different tastes and ideas of enjoyment and that should be accepted/respected. For me single player is single experience that I enjoy myself and the world that the game creators created, and perhaps given the option to include others online if I want to. Always online and others forced into my world is not single player for me and I would not enjoy it. Again this is only me, and indeed respect others who enjoy more online involvement (which D4 is designed for).
It's not like it happens all the time. It's actually a somewhat rare event from what I saw.I fail to see how anyone could find that enjoyable - getting xp for other people killing. I guess it takes a certain mind-set.