A yet undisclosed project fell through so that the developer had to let 12 people go from the company. A quote from Tim Schafer:
More information."One of our unannounced projects was unexpectedly cancelled by its publisher, forcing us to reduce our staff by 12 people," Double Fine founder Tim Schafer said in a statement to GameSpot. "Our remaining projects -- Broken Age, Massive Chalice, and Grim Fandango Remastered, were unaffected." Double Fine did not disclose the nature of the project or the publisher who canceled it.