Dragon Quest III - Interview

HiddenX

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Couchpotato spotted a Masaaki Hayasaka interview:

Dragon Quest III HD-2D Remake interview: how the classic RPG was revamped for its PS5 debut

The game’s creator talks about retaining color palettes, fine-tuning the game’s map and adding new features.

The launch of Dragon Quest III HD-2D Remake is fast approaching on November 14. We had the opportunity to sit down for an interview with the game’s producer, Masaaki Hayasaka, to chat about this stunning remake that brings back the iconic masterpiece in HD-2D.

How HD-2D graphics draw out the full potential of this retro classic
PlayStation Blog: HD-2D has become much more popular since games like Octopath Traveler. What are some of the unique characteristics of this visual style?

In a nutshell, HD-2D is a visual style that combines pixelated characters with 3D backgrounds. Personally, I think this style works better in retro titles. When the original game first came out, players roamed the world while picturing how beautiful the landscapes must be. HD-2D actually brings that world to life.

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