World and map are cool. Combat is great and the most epic feeling fantasy combat you'll get from a game. Unfortunately, that world and map and combat lack a reason for being. Combat in a RPG like this will always be something you do "on the way" of your journey or adventure. And no matter how good the combat is it can't make up for other crucial aspects of an RPG game like story, quests, loot, and dungeons. When you see some cool ruins in the distance up on a hill it lights up your imagination to want to explore it. But when you get there there's often nothing there but some cookie cutter cellar with a chest with lousy consumables for loot. Aside from some caves there aren't really any cool dungeons in the game. And the story and quests aren't great either. And it's anticlimactic to buy your best gear from a merchant instead of finding it out in the field. So the otherwise great combat and world basically don't serve any purpose. Ultimately, the game is a big disappointment because it could have been something truly great. Perhaps it will someday.